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Revolutionizing Cloud Gaming and Graphics Rendering with NVIDIA GDN

Nvidia

Gaming has always pushed the boundaries of graphics hardware. The most popular games typically required robust GPU, CPU, and RAM resources on a user’s PC or. Gaming has always pushed the boundaries of graphics hardware. However… Source

Graphics 100
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Shader Debugging Made Easy with NVIDIA Nsight Graphics

Nvidia

With shaders, you can add creative expression and realism to the rendered image. Shaders are specialized programs that run on the GPU that manipulate rays, pixels, vertices, and textures to achieve unique visual effects. They’re essential in ray tracing for simulating realistic lighting, shadows, and reflections.

Debug 124
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Gaussian Splatting for Real-Time Rendering

Game From Scratch

GameFromScratch.com Gaussian Splatting for Real-Time Rendering Introduced at SIGGRAPH 2023 was a paper called 3D Gaussian Splatting for Real-Time Radiance Field Rendering that set the graphics world on fire.

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Optimize GPU Workloads for Graphics Applications with NVIDIA Nsight Graphics

Nvidia

One of the great pastimes of graphics developers and enthusiasts is comparing specifications of GPUs and marveling at the ever-increasing counts of shader. Achieving the maximum theoretical performance represented by those numbers is a major focus in the world of graphics programming. Massive amounts of rendering… Source

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Powerful Shader Insights: Using Shader Debug Info with NVIDIA Nsight Graphics

Nvidia

As ray tracing becomes the predominant rendering technique in modern game engines, a single GPU RayGen shader can now perform most of the light simulation of a. As ray tracing becomes the predominant rendering technique in modern game engines, a single GPU RayGen shader can now perform most of the light simulation of a frame.

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Virtuos opens new studio in Poland

GamesIndustry.biz

The Warsaw team will focus on creating graphics rendering and optimisation technology for use in video games development, complementing the Lyon studio's work on proprietary game engine development and Montpellier's R&D capabilities. Read more

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Feral Cat Den is pushing the audio-visual boundaries of games with Nirvana Noir

PreMortem.Games

Their first game, Genesis Noir, was already a moving work of art. The sheer confidence of steering clear of the beaten track and creating something truly original, comes from experience gained outside the world of video game development. This gave the studio a bit of an outsider perspective.

Art 138