Cocos Creator 3.7.2 Focuses On Optimized Rendering And Lighting Capabilities
Cocos
MARCH 26, 2023
See the documentation “Render Debugging - Run Time Using Render debugging”: [link] • When the node animates, add the tween ‘destroySelf’ method to destroy the front nodal point. Fixed native side LOD screen share calculation using local coordinates, causing calculation error. Skip rendering when the UI element Opacity is 0. Fixed Mat4.getRotation
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