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Kazakhstan-based Goodwin Games takes us on an emotional adventure in Selfloss

PreMortem.Games

When I’m prototyping, I keep adjusting the visuals until I feel something click in my heart, when it feels like it’s beautiful.” New prototypes Despite Selfloss’s challenging sales performance since its release, Khoroshavin remains optimistic about the future. Selfloss is out on PC , PlayStation , Xbox and Switch.

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The magical realism of Indonesia in the 90’s captured in A Space for the Unbound

PreMortem.Games

And I think it will be quite refreshing too for an international audience to be able to experience some parts of the world that are not commonly represented in many mainstream media.” After creating some prototypes, we finally found it. The game is out now for PC and Nintendo Switch. Atma has to deal with his magical powers.

Art 118
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GenoTerra - The finished prototype.

Mnenad

Prototype is ready! But I can now proudly announce that a playable prototype for the video game GenoTerra is finished (and I graduated with the Master in Design *yay*).   Side note: The game is playable on PC and Mac using a Xbox360 Controller   Scanning an creature at night with the DNA-scan device.

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The magical realism of Indonesia in the 90’s captured in A Space for the Unbound

PreMortem.Games

And I think it will be quite refreshing too for an international audience to be able to experience some parts of the world that are not commonly represented in many mainstream media.” After creating some prototypes, we finally found it. The game is out now for PC and Nintendo Switch. Atma has to deal with his magical powers.

Art 104
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Struggling with UA and player retention in a post-IDFA world? Minigames are the answer

Game Refinery

Archetypes 1 & 2: UA creative minigame levels and modes If you’ve ever seen an ad for a mobile game on Instagram or social media, you’ve probably encountered the UA-focused minigames we mentioned above. io, as they can get their roguelite fix already from AFK Arena’s Shadow Invasions mode.

Mechanics 239
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David Olamide’s joyous journey that led to an internship in his own company

PreMortem.Games

As he grew, his fascination extended to games such as Prototype, Need for Speed and GTA. In the early days of Dimension 11, Africacomicade would repost our content on social media and because their platform has more people engaging, the message went far and wide. That laptop became his digital playground. I was blown away.

Balance 104
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Oscar Salandin, developer of BOTSU Ridicuous Robots: “Solo dev can be lonely” 

PreMortem.Games

I will sometimes sketch out what I’m thinking on paper if necessary, but will always try to use the lowest fidelity needed, then prototype it to find out if it is good/fun/useful.” “For We’d plug 8 controllers into my PC and have such a laugh playing all night. I try to avoid wasting time with high-fidelity mock-ups.

Dev 138