Remove Mesh Remove Racing Remove Rigging
article thumbnail

Strategies for Optimizing Multiplayer Games in Unity

Logic Simplified

The use of simple colliders should include box and sphere types instead of complex mesh colliders to minimize processing requirements. Simplify Rigs: Remove unnecessary controllers, constraints, and bones. Master the lag, sync the action, and let every match run smoother than an F1 car hugging the perfect racing line!

Games 78
article thumbnail

Little Racer – 3D Art

The Knights of Unity

Rivals are supposed to win the slot-cars-like race set in a variety of worlds. To recreate the feeling of slot car racing the camera is set above the track, but using perspective view caused problems with visibility. To solve the problem we rearranged the mesh and added some edge loops along track parts. Background.

Art 52
article thumbnail

The Kristala Dev Blog - Issue #28

Astral Clock Tower Studios

Although the feline-like Anagativa and the rodent-like Kotakaya are the most prominent creatures featured in Kristala, the Kota aren't the only rodent race that thrives on planet Ailur. After creating a low-poly mesh for the tree, however, Joe started to worry about how high the polycount for this piece would ultimately end up being.

Dev 52