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Practical Tips for Optimizing Ray Tracing

Nvidia

To achieve high efficiency with ray tracing, you must build a pipeline that scales well at every stage. This starts from mesh instance selection and their data. To achieve high efficiency with ray tracing, you must build a pipeline that scales well at every stage. This makes the most difference for ray tracing.

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Best Practices for Using NVIDIA RTX Ray Tracing (Updated)

Nvidia

[stextbox id="info"]This post is an update of Best Practices: Using NVIDIA RTX Ray Tracing.[/stextbox] This post is an update of Best Practices: Using NVIDIA RTX Ray Tracing. This post gathers best practices based on our experiences so far using NVIDIA RTX ray tracing in games. Do this whenever possible.

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Advanced GPU optimization techniques in Unity 6 • Insights from Unite 2024

PreMortem.Games

Another essential tool, the Shader Graph heatmap, provides a visual estimate of the cost associated with different Shader Graph nodes. Developers can leverage this feedback to make informed decisions when optimizing shader programs. In some cases, Solid Angle Culling reduced ARTAS processing time by 60%.

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Realistic Lighting in Justice with Mesh Shading

Nvidia

NetEase Thunder Fire Games Uses Mesh Shading To Create Beautiful Game Environments for Justice In December, we interviewed Haiyong Qian, NetEase Game Engine. Recently, NetEase introduced Mesh Shader support to Justice. Q: What are you trying to achieve by adding mesh shading to Justice? Q: How do Mesh Shaders solve this?

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Ultra-Realism Made Accessible with NVIDIA AI and Path Tracing Technologies

Nvidia

Integration of real-time path tracing technology simplified Real-time ray tracing in games was made possible with the introduction of RT cores in the NVIDIA Turing architecture. Released at GDC 2023, the NVIDIA RTX Path Tracing SDK is available to developers everywhere. OMM SDK 1.0 is available to all developers.

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Accelerating Ultra-Realistic Game Development with NVIDIA DLSS 3 and NVIDIA RTX Path Tracing

Nvidia

Featuring third-generation Ray Tracing Cores and fourth-generation Tensor Cores, they accelerate games that take advantage of the latest neural graphics and ray tracing technology. Path tracing takes a physics-based approach to how light moves around a scene.