Remove Open World Remove Terrain Remove Texture
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Scaling Art Production for Live-Service Games: Challenges, Innovations, and Future-Ready Pipelines 

iXie gaming

A simple texture change or model update can impact gameplay mechanics, UI design, and monetization strategies. Genshin Impact: miHoYo uses a combination of handcrafted assets and procedural generation to sustain its ever-expanding open-world environment. Polygon count and texture optimization to maintain performance.

Art 52
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Strategies for Optimizing Multiplayer Games in Unity

Logic Simplified

Use Compressed Textures : Textured images can be saved with lower resolutions while compressed formats such as ASTC and DXT1 and DXT5 reduce memory usage without quality reduction. Texture Atlasing combines multiple textures into one atlas to lower the number of texture switches that occur.

Games 52
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Unity Environment Design Tutorial: How I Built This World in 24 Hours

SOVEREIGN MOON

hours of gameplay and therefore my goal is to create an open world where my character can explore 6 different micro-environments each taking about 15 minutes to complete and each with their own set of obstacles, characters and stories. I really like some of the materials, but I feel some of them have too detailed of textures.

Asset 52