Solo dev Jonathan Barbosa Dijkstra “Learning new skills is a great motivator”
PreMortem.Games
SEPTEMBER 28, 2023
All this before there’s ever any playtesting done. If I’m happy with this design, I’ll prototype it and test that prototype. I played around with a few ideas and one of them was a simple cube rolling puzzle game. So I made a shift in puzzle design to negate that. I realized I missed this aspect a lot.
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