Remove Polygon Remove Prototyping Remove Rigging
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A comprehensive guide to in-demand roles in film and games

CG Spectrum

For instance, a model may also need to be under a certain polygon count, or it may need to be constructed in a way that will optimize the deformation and animation process. This involves tasks ranging from optimizing geometry (preventing undue strain on an artist's scene) to more complex requests.

Film 52
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Coherent Creature Design

Mnenad

We rather think of an ideal or prototype bird like this one over here from a kid's science book. One thing I had to keep in mind was again the number of polygons I want to use for each model. I rigged the mesh according to the creature’s anatomy and tweaked around the settings for a while.       96.

Terrain 52