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Silkin’s professional trajectory mirrors the industry’s evolution, reflecting the rapidly changing landscape of VR and AR technology. Despite the setback, the industry is experiencing a resurgence, spurred on by technology giants such as Apple entering the arena.
Now she builds strategy for and sources leading-edge content for Oculus, lectures on the intersection of art and code for UCSC in Games and Playable Media, wrangles a monthly column on science-fiction in videogames over at Amazing Stories and writes about how all these app-driven superpowers are going to change the human race.
Juliana Loh Juliana Loh is an independent Producer/Artist whose background includes branded entertainment, UX and art direction. Currently working as an instructor and immersive artist, she is keenly aware of how emerging technology is changing the way we relate to each other.
Juliana Loh Juliana Loh is an independent Producer/Artist whose background includes branded entertainment, UX and art direction. Currently working as an instructor and immersive artist, she is keenly aware of how emerging technology is changing the way we relate to each other.
A tale of two halves: H1 and H2 of 2022 During the last quarter of 2021, almost every successful blockchain game had one thing in common: They were developed by crypto native teams who were well versed in the blockchain technology, but lacked experience in game development.
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