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Dev snapshot: Godot 4.4 beta 1

Mircosoft Game Dev

Add transparency support for LightmapGI Currently when baking lightmaps users have to choose between transparent objects casting shadows as if they were fully opaque, or not casting shadows at all. This has been a major limitation in both the quality of lightmap baking and the ergonomics of the lightmap baking workflow.

Beta 106
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The top 22 mobile games of 2022

Game Analytics

Casual strategy games have definitely made their mark in 2022. It’s awesome to see some good messaging baked into its core gameplay. So, technically Stranger Things: Puzzle Tales wasn’t released in 2022. That’s our roundup from 2022. And your players will notice. Army Commander by Lion Studios. Think we missed any?

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How Cookie Run Bakes its Monster Revenue

Deconstructor of Fun

Mont Blanc Cookie is a designer so there’s a 2021-2022 Autumn Couture show. Parfait Cookie is a pop singer so she has launched a song, “Everything you Need” and a MV! This song even has multi-language versions. Different fashions are launched for players to collect.

Baking 52
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GSoC 2022 - Progress report #1

Mircosoft Game Dev

Like in previous years, Godot is participating again in the Google Summer of Code program for its 2022 edition. This meant that the larger scenes might refuse to bake because they don't fit within the size limits of an image. This will be a draw mode that previews the texel density of lightmaps (without actually (re)baking them).

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[Event Spotlight] How Mobile Game Developers Can Boost Engagement In The Casual Puzzle Genre With Competitive 1v1 Events

Game Refinery

Instant Showdown was first introduced in early 2022 Fishdom is another Playrix game with a 1v1 competitive event incorporated into its Live Event- framework. Rather than having just three cumulative stages, Bake-Off has a full-blown reward path with clear thresholds players must reach to unlock various items.

Puzzle 130
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Maintenance release: Godot 3.5.1

Mircosoft Game Dev

Navigation: Exclude disabled StaticBody collisions from NavigationMesh baking ( GH-65775 ). Navigation: Fix TileMaps placing baked NavigationPolygons with wrong offset without a Navigation2D node ( GH-66262 ) [regression fix]. Thirdparty libraries: libpng 1.6.38, GameControllerDB from 2022-09-18. API documentation updates.

Render 52
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Shaping the Future of Graphics with NVIDIA Technologies in Unreal Engine 5

Nvidia

It uses ray tracing to provide infinite bounce in indirect lighting, without the need to bake lighting or create multiple light setups for scenes. At GTC 2022, NVIDIA introduced an updated Omniverse Connector for Unreal Engine including the ability to export the source geometry of Nanite meshes from Unreal Engine 5.