This site uses cookies to improve your experience. To help us insure we adhere to various privacy regulations, please select your country/region of residence. If you do not select a country, we will assume you are from the United States. Select your Cookie Settings or view our Privacy Policy and Terms of Use.
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Used for the proper function of the website
Used for monitoring website traffic and interactions
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Strictly Necessary: Used for the proper function of the website
Performance/Analytics: Used for monitoring website traffic and interactions
The rise of hybridization in mobilegames has resulted in game developers experimenting with new gameplay mechanics and features from other genres to drive engagement, something that’s often done via limited-time events. Generally, race events are not monetized.
Some titles, such as Umamusume: Pretty Derby, have taken things one step further by taking a multimedia approach, with mobilegames, anime, and manga series all coexisting and building an ever-expanding universe. Interestingly, it also launched alongside a new permanent in-game feature: special abilities.
We’ve been writing about the growth of ‘hybrid’ mobilegames – when a title merges two or more genres to create an entirely new gameplay experience – since 2020, but hybrid games have evolved a lot since then, especially when it comes to the game genres that are being merged together.
From national calendar days to religious holidays, seasonal events are a great way for mobilegames to find new and exciting ways to drive player engagement. We’ve updated the blog post with new seasonal event implementation examples and best practices for introducing seasonal events into your mobilegame.
— Zooba (@ZooBattleArena) June 20, 2022. League of Legends: Wild Rift (Riot Games). Behind the scenes, Riot Games has partnered with organizations supporting LGBTQIA+ populations, for example, ILGA-Europe. Every year more and more games participate in Pride celebrations in their own way. pic.twitter.com/5d91viGQQ2.
A larger drop can be identified if we compare Q2 2023 to Q2 2022. Top 10 Games By Downloads Now, it’s time for a deep dive into the top 10 hypercasual games by downloads. As one might have expected, we can see several oldies on our list: Bridge Race , Going Balls , Race Master 3D – Car Racing and Car Games 3D: Car Racing.
and Deconstructor of Fun’s latest collaborative report, we dive deep into a comprehensive analysis of the mobilegaming sector and which genres are defying the economic slowdown. These three factors have traditionally made mobilegaming venture capital (VC) friendly, which brings in the capital that keeps the flywheel going.
Only 15% of casual puzzle games in the US top grossing 200 have implemented it, despite it proving reasonably effective at boosting performance in several level-based puzzle games. With that in mind, are mobilegame studios missing out on an important opportunity here to boost engagement?
Likelihood of the prediction: 62% #3 Paid UA Becomes a Break-Even Game Advertising is a commodity and in a race to the bottom. Our suggestion to all the game developers out there is to make the most out of these safe harbors while they still offer that sweet protection from the raging storm. And that’s a lot of eyeballs.
We review the game of the week: Talking Tom Time Rush from Outfit7 ✉️ Received this email from a friend? These are the MobileGames Defying Economic Headwinds — and Why In data.ai These are the MobileGames Defying Economic Headwinds — and Why In data.ai Subscribe here!
State of the MobileGames Market The Western mobilegames market , which we broadly analyze by removing the Chinese, Taiwanese, Japanese and Korean markets from the numbers, saw overall installs climb by 14% to 47.5B And unlike Racing, Shooter games also generally saw a decline in downloads as well.
An essential data platform for all mobilegaming studios. This is because we don’t want to reduce the actionability of the data with games that succeed massively in what can be described as closed domestic markets. Sports & RacingGames in 2021. In 2021 Sports category on mobile hit the wall.
Despite being the smallest category by revenue share on mobile, 2020 was a very good year for Sports & Racing as it breached the billion-dollar mark , with combined revenue of $1.2B Sports saw YoY growth of +29% ($880M) , while Racing registered +23% YoY ($331M). Games that have a huge fan base.
They say imitation is a form of flattery, and there’s no shortage of mobilegames that share a striking similarity with other popular titles in the PC, console and mobile markets. Players race, jump and dash through three rounds of obstacle courses (maps). In total, Stumble Guys raked in over 219 million downloads.
Delabs partners with Web3 community platform Delabs, the Web3-focused arm of South Korean game development company 4:33 Creative Lab, announced a new partnership with Web3 community platform Galxe, for its Rumble Racing Star, previously featured in GameDaily. The game’s open beta test is set for this month.
The company disclosed that it had already submitted a bid on November 16, 2022, for €8.50 Now years later, Rovio’s games division has seen little overall growth, with revenue remaining stable thanks to new titles like Angry Birds Dream Blast—which increased bookings by 33.4% million, while five years later 2022, it accumulated €317.7
If you have been following the DoF newsletter and blog for the last year, you might have seen some of my articles on blockchain games, including a prediction piece. a16z saying “It’s still early for crypto” in 2022. The rules of the game are not established yet, and, as a game developer, you are expected to create them.
The two graphs below show that competition for supremacy of Mid-Core in the Western audience is a tight race between Supercell and FunPlus. As the mobile market grew, Supercell grew faster and was able to ship one billion dollar game after another with tiny teams. This means that the teams behind these games are bigger.
IBM has won its 2022 patent infringement lawsuit against Zynga. IBM convinced a Delaware jury that mobile developer Zynga infringed its web-based communications patents with its hugely successful mobilegame, Farmville, as well as several spin-off titles.
In order to achieve that goal, the game had to overcome two major challenges: it had to be free-to-play and it had to appeal to the Chinese audience. Given the lack of copyright enforcement, all western games were pirated, making premium games a losing proposition.
Summarizing an entire year of mobilegaming while providing predictions for what is going to happen next is a challenge that we at Deconstructor of Fun undertake every year. An essential data platform for all mobilegaming studios. The Macro-Level View As we know, 2020 was a year of unprecedented growth for mobilegames.
We can say with more confidence than ever that gaming is at the heart of media and entertainment. For the past decade, we’ve looked at mobilegaming as the driver of gaming growth, both in terms of new players and revenue generated. Xbox Game Pass doesn’t have to be profitable. year-on-year increase.
2022 has been a tough roller coaster for blockchain games. I think there is a lot to talk about, so let’s start with looking at what happened during that rollercoaster ride of 2022. The VC investment in blockchain games decreased significantly for the last half of 2022 (source: Jon Jordan ).
We look into the interesting world of creator royalties and whether games, especially those in the blockchain space, will join the race to the bottom. Blockchain games can hardly have priced mints in the current market conditions, so it is even more infeasible for any of them to go with this “no creator royalty” trend.
We organize all of the trending information in your field so you don't have to. Join 5,000+ users and stay up to date on the latest articles your peers are reading.
You know about us, now we want to get to know you!
Let's personalize your content
Let's get even more personalized
We recognize your account from another site in our network, please click 'Send Email' below to continue with verifying your account and setting a password.
Let's personalize your content