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89% of Devcom speakers believe AAA games don't need additional purchases

GamesIndustry.biz

As the Devcom developer conference kicks off in Cologne today, the organisers have shared the results of this year's speaker survey, with almost 90% of respondents stating they believe AAA games can succeed without additional purchases.

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Our favourite indie games from the 2024 summer games showcases

GamesIndustry.biz

Across the week, there were dozens if not hundreds of titles from smaller or solo developers bringing original and innovative ideas to the table, or telling stories from underrepresented cultures, or simply tapping into a sense of fun and imagination that few AAA titles manage with their push for realism or intense action. Read more

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Epic Games Release 500+ Free AAA Quality Game Animations

Game From Scratch

GameFromScratch.com Epic Games Release 500+ Free AAA Quality Game Animations Epic Games are the kings of free stuff, from their monthly giveaways to today’s announcement, 500+ game ready motion matched game engines for Unreal Engine 5.4.

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Respawn veteran Stig Asmussen forms Giant Skull to build AAA single player games

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox Experienced veterans from EA's Respawn studio have formed a new AAA team called Giant Skull. The developer is led by Stig Asmussen, who is best known as the game director for 2019's Star Wars Jedi: Fallen Order and 2023's Star Wars Jedi: Survivor.

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How a surprise launch and fortunate timing helped Gray Zone Warfare top Steam

GamesIndustry.biz

2024 has been the year of surprising indie titles topping the Steam charts. Palworld, Balatro, Manor Lords and many more have all sold incredible amounts and outshone many big AAA releases on the platform, becoming some of the most successful launches of the year so far.

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Wizards of the Coast: "There are lots of ways to express Dungeons & Dragons beyond RPGs"

GamesIndustry.biz

We do have AAA games that are in development," he says. We've announced some of the partnerships that we have with the likes of Starbreeze and Gameloft to build D&D games. I'll leave it to your imagination where they might take that.

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Shawn Layden's advice on making games faster and cheaper

GamesIndustry.biz

Speaking as part of Gamelab Live, Layden said the current rising cost of AAA game development was become unsustainable, and that when the industry moves to the PS5 and Xbox Series X generation (which was due to take place later that year), the industry might struggle to grow.

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