article thumbnail

Xsolla and Savvy Games set to launch development academy in Saudi Arabia

Game Developer

The development academy will support Savvy's mission to make Saudi Arabia into a global development hub by 2030.

article thumbnail

Midia Research: Video games to pass $300bn revenue, 3.8 billion players by 2030

GamesIndustry.biz

billion active players by 2030. Sign up for the GI Daily here to get the biggest news straight to your inbox The video games industry is expected to reach global annual revenues of over $300 billion and a worldwide audience of 3.8 Read more

Games 136
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Marketing for Adults: A New Trend in Online Games

Game Developer

By 2030, people aged 60+ will form a sixth part of the planet’s population. The increasing lifespan makes us confident that the online market and user monetization rates will continue to grow.

Games 261
article thumbnail

UK Games Fund to receive £5m increase

GamesIndustry.biz

Overall, £77 million in new funding was announced for the creative industries, with the plan being to grow the sector by £50 billion by 2030, creating one million jobs. The UK Games Fund, which targets early-stage studios and was introduced in 2015, will see a £5 million increase, growing to £13.4 Read more

Games 98
article thumbnail

How Mobile Game Developers Are Using Anime to Boost Engagement and Revenue Across the Globe

Game Refinery

The US anime market is expected to be valued at over $60bn by 2030 , more than twice what it was a decade ago. With all that immense popularity, its perhaps unsurprising to note that anime has crept into the mobile market, too.

Animation 130
article thumbnail

The State of Gaming 2024: Trends in Marketing, Gaming, and Apps

Deconstructor of Fun

Mobile App Market Forecast 2030 Mobile Market Trends The mobile market has experienced notable shifts, particularly in download trends and revenue generation. By 2030, it is projected that apps will surpass games in revenue , with significant contributions from video streaming, dating apps, and other subscription-based services.

Mobile 75
article thumbnail

Inside the Skillz Developer Accelerator: Why $75M is Up for Grabs for Game Studios

Deconstructor of Fun

According to research from Fortune Business Insights, t he market was valued at $31 billion in 2022 and is expected to reach $85 billion by 2030, growing at a 13% annual rate. Skill-based gaming is still a relatively young sector, but its growth trajectory is undeniable. Thats $55 billion in new market opportunity over the next six years.

Studios 52