Remove 2030 Remove Build Remove Concepts
article thumbnail

Inside the Skillz Developer Accelerator: Why $75M is Up for Grabs for Game Studios

Deconstructor of Fun

Written by Michail Katkoff , founder of Deconstructor of Fun and a games industry veteran with 15 years of experience in building, operating, and scaling games and game companies. Develop a Unique Concept: Skillz is looking for new genres and fresh takes on skill-based gaming. Lets dive in.

Studios 52
article thumbnail

DIY desserts and tie dye shirts – Mobile games inspired by social media (part 2)

PreMortem.Games

For example, the DIY home improvement retail market was valued at $848.20B in 2021 and is expected to grow at a compound annual growth rate of 4.73% from 2022 to 2030. The studio combined the general concept of the challenge with additional mini games, such as classic runners. DIY gives people a sense of community and achievement.

Media 104
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

5 Dominant UX Design Principles Which Are Here To Stay

Logic Simplified

By the 1970s, the concept of user-friendliness of technology gained momentum. User-centered design took a human approach to building websites, applications and products, and not just a technological one. billion by 2030, rising at a market growth of 37.3% With UX taking centre-stage, could user-centered design be far behind?

UX 45
article thumbnail

The Beginners Guide to Animation Rigging

Game Designing

Once concept art has been created for a 3D character or asset, it will be the job of a 3D modeler to make the actual object that will be used by animators. Rigging is best thought of as building the skeleton of a 3D model that will dictate how it can move when animated. In terms of job prospects riggers are already in high demand.

Rigging 52
article thumbnail

App Store’s NFT Guidelines: Imminent peril or entry ticket for blockchain games?

Deconstructor of Fun

Tokenomics #20 - Why MystenLabs Raised $300m to Build a Better Layer1 for Web3 Gaming Lastly ? There is also the fact that the App Store allows certain price tags for IAP items which completely destroys the concept of secondary market. Tokenomics #20 - Why MystenLabs Raised $300m to Build a Better Layer1 for Web3 Gaming It's big #20!

Mobile 52