article thumbnail

Inside the Skillz Developer Accelerator: Why $75M is Up for Grabs for Game Studios

Deconstructor of Fun

According to research from Fortune Business Insights, t he market was valued at $31 billion in 2022 and is expected to reach $85 billion by 2030, growing at a 13% annual rate. Develop a Unique Concept: Skillz is looking for new genres and fresh takes on skill-based gaming. Proposals should demonstrate originality and market potential.

Studios 52
article thumbnail

DIY desserts and tie dye shirts – Mobile games inspired by social media (part 2)

PreMortem.Games

For example, the DIY home improvement retail market was valued at $848.20B in 2021 and is expected to grow at a compound annual growth rate of 4.73% from 2022 to 2030. The studio combined the general concept of the challenge with additional mini games, such as classic runners. DIY gives people a sense of community and achievement.

Media 104
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

5 Dominant UX Design Principles Which Are Here To Stay

Logic Simplified

By the 1970s, the concept of user-friendliness of technology gained momentum. billion by 2030, rising at a market growth of 37.3% With data driving designs from conception itself, issues of data privacy and data bias come into being. Kbvresearch.com says the Global UX Services Market size is expected to reach $30.2

UX 45
article thumbnail

The Beginners Guide to Animation Rigging

Game Designing

Once concept art has been created for a 3D character or asset, it will be the job of a 3D modeler to make the actual object that will be used by animators. When it comes to 3D animation, there are many different steps in turning an idea into a finished project. In terms of job prospects riggers are already in high demand.

Rigging 52
article thumbnail

App Store’s NFT Guidelines: Imminent peril or entry ticket for blockchain games?

Deconstructor of Fun

There is also the fact that the App Store allows certain price tags for IAP items which completely destroys the concept of secondary market. billion by 2030 - mobile is the fastest growing segment Newzoo predicts VR games revenue will double by 2024 ? percent Subscription-based gaming to reach $24.1

Mobile 52