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How to Create a Game-Ready AAA asset

Logic Simplified

At Logic Simplified , a leading game development company , we created an FPS game Mr. 45. Even though an AK-47 was not used as an asset, I got the opportunity to test my skill and indulge in my passion. This is the workflow for creating a AAA model of an AK-47, using Maya, Substance Designer, Substance Painter and Marmoset.

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Godot for AA/AAA game development - What's missing?

Mircosoft Game Dev

The features offered are also a lot more reminiscent of AAA games, such as far more material options and advanced visual effects (including circle DOF , volumetric fog, AMD FSR, etc.). Creating games this way is, as a result, more challenging. Better real-time refresh of assets if they were modified externally (and checked out).

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A friend of mine wants to become a game designer without learning any other disciplines in game dev, he seems very sure this is possible but his confidence comes off as “idea guy” to me. I like thinking about design as well and how it could all fit together cohesively but I’m worried he’s setting himself up for failure by not learning another discipline to go along with it. Am I correct in this thought or am I being an jerk?

Ask a Game Dev

If a designer doesn't understand the technical and asset constraints she's working with, it can make for a lot of wasted work. If he wants a career in AAA games, he will need specialized expertise. At the very least he'll need to create his own assets and/or write his own code.

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A Guide to Designing Multiplayer Games

Logic Simplified

The Demand for Multiplayer Games There is a great demand for multiplayer games and it is the tech experts, creative thinkers, and game designers who have made them what they are today. Let’s elaborate on how multiplayer game design isn’t as simple as just throwing together some mechanics and calling it a day.

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This is more of a technical question, but what version of C++ is most used in AAA nowadays? Is it still very much C++11/14 or has it transitioned to C++17/20?

Ask a Game Dev

If the project is early in development or only has a small number of affected developers, the cost is much lower than if there are hundreds of devs affected or thousands of finished assets that could be affected.

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The Showdown: Unity Vs. Godot Vs. Buildbox Vs Unreal Engine

SOVEREIGN MOON

Unity has a reputation for being a complex game engine designed to help developers make AAA games. However, recently they have made some major pivots which allow non-programmers to more easily use their game development software. Essentially, these game kits come with every imaginable asset you need to make games.

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The Art of 2.5D: How It’s Redefining Game Design 

iXie gaming

This technique isnt just a nostalgic throwback; its a strategic design choice that allows developers to craft visually striking, performance-efficient, and highly engaging experiences. From indie studios to AAA developers, 2.5D Works While 2D and 3D have traditionally been viewed as separate paths in game development, 2.5D

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