Remove AAA Remove Baking Remove FPS
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How to Create a Game-Ready AAA asset

Logic Simplified

At Logic Simplified , a leading game development company , we created an FPS game Mr. 45. This is the workflow for creating a AAA model of an AK-47, using Maya, Substance Designer, Substance Painter and Marmoset. With that I have to create a low poly model of the gun on which we will bake the high poly details.

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Pushing Unity to the Limit: How to Optimize Performance for AAA-Quality Gameplay 

iXie gaming

Reduce variants, embrace GPU instancing, and bake lighting when possible. Budget them like you would any feature, and when possible, bake effects directly into scene assets. Studios using Unity Analytics or GameAnalytics monitor real-time metrics: FPS, memory spikes, device-specific crashes, load times, and more. The result?

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Deathloop deconstruction / design thoughts

Radiator Blog

unlike Outer Wilds, golden loop here is heavily hard-gated by quest progression, not a "true" information game, compromise with AAA market? I imagine Arkane debated this a lot, and over the years, had to bow to AAA approachability and clarity. no mind control) only 5 powers (+1 PvP only power).

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Call of Duty: Online is dead. Long live Call of Duty: Online!

Deconstructor of Fun

Making Call of Duty free Back when CoDO was conceived, consoles didn’t officially exist in China, AAA Mobile gaming was not yet a ‘thing’ and PC gaming mostly happened at Internet Cafes, where gamers paid to sit in front of computers to play, watch videos, eat, smoke and chat.

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