Remove AAA Remove Build Remove First person
article thumbnail

Solo dev Evan Polekoff of Critter Crossfire “Motivation is a limited resource” 

PreMortem.Games

For the last five years, off and on, he worked on Critter Crossfire , a turn-based tactics and first person shooter hybrid. After that, if you want to ship something, you need to build discipline.” I work on personal projects in my free time because it gives me more freedom to make whatever crazy ideas I want to make.

Dev 160
article thumbnail

There was a popular video a few years back (What games are like for someone who doesn’t play games). It struck me as a gamer because of how much unwritten “gamer intuition” that we just learned over time and tutorials sometimes seem to take this for granted (ie Day9’s criticism of Tears of the Kingdom). What do gamedevs keep in mind when crafting a tutorial for gamers but also for newcomers to gaming or the genre of the game?

Ask a Game Dev

If we're building a big budget AAA first person shooter, we can expect that our representative player recognizes and likes first person shooters and is likely already familiar with the basics of how to play them.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Heroic Labs supports Godot development

Mircosoft Game Dev

From match-3 puzzlers to immersive first person space operas, video gaming is an art form as varied and valuable as literature, film, and theatre. Nakama and Godot together will give a whole new generation of game developers the opportunity to build resilient, beautiful, and immersive gameplay experiences.

article thumbnail

5 Factors Which Vary Unreal Engine 5 from Unreal Engine 4 

iXie gaming

The Unreal Engine is a 3D game engine that was first developed by Epic Games in 1998. It was initially developed for first-person shooters and was first showcased in the 1998 first-person shooter game, Unreal. What is the Unreal Engine? Below are some of the distinct factors between Unreal Engine 5 and 4: 1.

Engine 52
article thumbnail

The Forgotten City (2021) revisited

Radiator Blog

Since then, the mod makers have remade it into a UE4 standalone time loop first person RPG called. Comparatively, the original Skyrim mod felt like more of a city with more buildings, more organization, more density. Why would they build (and maintain) a big theater space that they never use? The Forgotten City (2021).

NPC 130
article thumbnail

2022 Predictions #2 How to win after Fortnite's and Why Going Cross-Platform is Mandatory for Mid-Core Games

Deconstructor of Fun

Call of Duty Mobile, for example, was down 40M downloads YoY) Sniper (Sniper 3D led the decline with a drop of over 30M compared to the last year) Build & Battle (decline across the board with Castle Clash, Forge of Empires and Boom Beach leading the way). A true masterpiece of an ad rivaling launch trailers from AAA games.

article thumbnail

How Call of Duty Mobile left $100M on the Table

Deconstructor of Fun

AAA game franchises are in the middle of a renaissance on mobile. Many of the reviews of these earlier games took issue with a lack of content and frustrating first-person controls. As an example, Call of Duty Heroes was a base-building/RTS title that incorporated characters from across the franchise.

Mobile 52