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Three Minutes to Eight developer Chaosmonger Studio “Multiple stories moving parallel”

PreMortem.Games

Chaosmonger Studios , based in Tallinn, Estonia, is a multimedia production company specializing in everything from documentaries, science fiction films and animations to music video, graphic design and video games. Nicola Piovesan remembers how he created the concept in a semi-hypnagogic state right before falling asleep. “I

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What are AAA Games and Mobile Games?

iXie gaming

With the rise of the gaming industry, two distinct categories of games have emerged: AAA games and mobile games. As a result, mobile gaming is pushed aside in favor of AAA titles, which have their own position in the market. Now, when you think about high-end games, you think about AAA. Can Mobile Games Be AAA?

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Design review of Redfall by Arkane Studios Austin

Radiator Blog

Combine a Valve-like artful level design core with Destiny's tight skill tree, as well as Fortnite loot systems and skins, and you can imagine a somewhat decent pitch that lets the studio keep its soul despite a blood pact with the Zenimax money vampires. (In that a bigger US AAA or a non-US indie would've failed to capture.

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Solo developer Kaighen Finley: “It’s easy to lose myself in game development”

PreMortem.Games

Overall, I call this process ‘Idea-smithing’ and with it I have crafted features, spells, stories and entire game concepts. Add to that a studio optimistically named ‘Team iNtuition’, and the rest is implied. This stage reads the shortest but often takes the most time.” That is why the Nurture stage is surprisingly critical.

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Mastering Metaverse: John Krajewski’s Eco Adventure

Game Dev Unchained

The conversation shifted from the nuances of game development to the larger, looming concept of the “metaverse.” He praised Steam’s dedication to not only the large AAA studios but also to the indie developers. “The community’s voice is invaluable; it helps shape the game,” he remarked.

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Solo dev Jonathan C Haman created “the glorious Drift Type C – which no one is buying”

PreMortem.Games

Once you have the concept for a game – if it’s an interesting concept – there is always an abundance of ideas that materialize out of nowhere. I wonder if AAA games like GT7 and Forza use the same type of workarounds that are totally detached from a physically-based car?” I was going to eat that, Debbie!”

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Untold Stories of ex-Activision Blizzard King’s Founders

Deconstructor of Fun

The average check size for Early-stage VC-backed gaming studios has fluctuated notably between 2020 and 2024. Ex-Riot studios received some of the highest checks, peaking at $15.8m Ex-ATVI studios saw a similar rise, reaching $10.7m 1 tech company: a cloud with a modular architecture, Vital Game Studios.

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