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Do you think the projects that you shipped as a indie developer have the same impact as the ones you worked on at game studios when applying for jobs?

Ask a Game Dev

At an indie studio, they are probably looking for a broad set of experience, someone able to field many different types of tasks. At the typical AAA studio, they're probably hiring for expertise in a specific field - somebody who's an expert at AI, or procedural content generation, or in-game economies.

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Our favourite indie games from the 2024 summer games showcases

GamesIndustry.biz

A number of headlines on other sites have declared this year's array of showcases as 'The Year of the Indie' – and they're not wrong. The titles seen across the likes of Guerrilla Collective, Wholesome Direct, and Day of the Devs were superb, with indie titles even turning up during Summer Game Fest and Xbox Games Showcase.

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Solo dev Evan Polekoff of Critter Crossfire “Motivation is a limited resource” 

PreMortem.Games

With the game now announced for a 2024-release, the part time solo dev is motivated to finish the game. In AAA, the roles are typically very specialized and each individual doesn’t have much room to experiment outside of their responsibilities. Although he admits that motivation alone isn’t enough.

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Why You Can’t Objectively Build Great Games

Game Wisdom

Why You Can’t Objectively Build Great Games Josh Bycer josh@game-wisdom.com I was reading a piece over on Game Developer that gave me pause for a second about whether this is what game design at the AAA level is about now — focusing on analytics and trying to “math” the perfect … The post Why You Can’t Objectively (..)

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New game announcement: "Tryhard" + "A Sportslike Manifesto"

Radiator Blog

And now since I no longer teach for a living, I thought I'd try an even more difficult way of earning money - why not try "going indie"? Not to mention the rather neglected rugby game genre, abandoned by AAA since 2008.) I don't blame the devs, I'm sure they pitch fresh ideas every year!

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Our favourite indie games from the 2023 summer games showcases

GamesIndustry.biz

Yet in the past few years we've seen the rise of several showcases that do a great job of presenting everything happening in the indie space, from Wholesome Direct and Guerrilla Collective to the veteran-run Day of the Devs.

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Is it hard for programmers who work for mobile or indie companies to get a job in an AAA studio due to the difference in project scope? Does this lead to their experience being considered inferior to that of AAA developers?

Ask a Game Dev

I've seen plenty of programmers who had experience working at smaller or mobile studios move to AAA games and many go in reverse. When we hire engineers for game dev, be it AAA or indie, we look for candidates who can work with a team and have a knack for solving problems with performant, legible, and elegant code.

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