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Our favourite indie games from the 2024 summer games showcases

GamesIndustry.biz

A number of headlines on other sites have declared this year's array of showcases as 'The Year of the Indie' – and they're not wrong. The titles seen across the likes of Guerrilla Collective, Wholesome Direct, and Day of the Devs were superb, with indie titles even turning up during Summer Game Fest and Xbox Games Showcase.

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Solo dev Evan Polekoff of Critter Crossfire “Motivation is a limited resource” 

PreMortem.Games

With the game now announced for a 2024-release, the part time solo dev is motivated to finish the game. In AAA, the roles are typically very specialized and each individual doesn’t have much room to experiment outside of their responsibilities. Although he admits that motivation alone isn’t enough.

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Is it hard for programmers who work for mobile or indie companies to get a job in an AAA studio due to the difference in project scope? Does this lead to their experience being considered inferior to that of AAA developers?

Ask a Game Dev

I've seen plenty of programmers who had experience working at smaller or mobile studios move to AAA games and many go in reverse. When we hire engineers for game dev, be it AAA or indie, we look for candidates who can work with a team and have a knack for solving problems with performant, legible, and elegant code.

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Our favourite indie games from the 2023 summer games showcases

GamesIndustry.biz

Yet in the past few years we've seen the rise of several showcases that do a great job of presenting everything happening in the indie space, from Wholesome Direct and Guerrilla Collective to the veteran-run Day of the Devs.

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Oscar Salandin, developer of BOTSU Ridicuous Robots: “Solo dev can be lonely” 

PreMortem.Games

Oscar Salandin , known as Peculiar Pixels, received a major validation for his debut game, BOTSU Ridiculous Robots , by being named the Overall Winner at the Develop Indie Showcase Awards 2024. Working in Mixed Reality, I met many ex game devs and artists, who I learned from and was greatly inspired by.

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The Strange State of the AAA Market

Game Wisdom

The Strange State of the AAA Market Josh Bycer josh@game-wisdom.com width="560" height="314" allowfullscreen="allowfullscreen" Last Key to Games cast we spoke about the indie space, for this topic, recent news surrounding major names in the AAA space make us wonder what is exactly happening at the major studios.…

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Three Minutes to Eight developer Chaosmonger Studio “Multiple stories moving parallel”

PreMortem.Games

The market is so saturated, that every little defect becomes an ‘elephant in the room’ for players that often compare a low-budget indie title to AAA games. The more you raise the bar, the more you risk disappointing somebody, especially if you don’t have AAA budgets.”

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