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The veterans who left Need for Speed developer Criterion in December last year have reunited to form a new AAAstudio: Fuse Games. The new outfit has been founded by studio general manager Matt Webster, head of content Steve Uphill, head of production Pete Lake, head of technology Andrei Shires, and head of operations Alan McDairmant.
PlayStation has agreed to acquire Firewalk Studios, the AAA multiplayer developer that is working on a live service game for PS5 and PC. It is the third dedicated live-service game studio that PlayStation has acquired over the last 18 months, alongside Bungie and Haven Studios.
and is intended to run on very old PC hardware as well as most older (still working) mobile phones. The features offered are also a lot more reminiscent of AAA games, such as far more material options and advanced visual effects (including circle DOF , volumetric fog, AMD FSR, etc.). Additionally, Godot 4.0 Commercial asset store.
With the rise of the gaming industry, two distinct categories of games have emerged: AAA games and mobile games. As a result, mobile gaming is pushed aside in favor of AAA titles, which have their own position in the market. Now, when you think about high-end games, you think about AAA. Can Mobile Games Be AAA?
The average check size for Early-stage VC-backed gaming studios has fluctuated notably between 2020 and 2024. Ex-Riot studios received some of the highest checks, peaking at $15.8m Ex-ATVI studios saw a similar rise, reaching $10.7m 1 tech company: a cloud with a modular architecture, Vital Game Studios.
This conversation painted a nuanced picture of the current market, particularly the PC/console segment, and offered a glimpse into its future trajectory. This evolving landscape presents opportunities for agile developers to thrive, even as AAAstudios grapple with extended development cycles and rising costs.
For your first question about what kind of non-creation teams there are: Game dev studios typically have internal support teams - back end, build, IT, user research, etc. that are primarily there to support game development and content creation efforts.
Every major studio I've worked at generally has their own automated build system. These build systems are not shared between projects at the same publisher. This is because each game has its own file structure, asset list, and scripts that must be processed alongside building the code in order to result in a functioning game build.
It’s hard to overstate the dedication of Omeda Studios developers working on the multiplayer online battle arena (MOBA) game “Predecessor.” Its core team has developed the game since 2018, even though the studio was officially formed in 2020. We also knew we could trust GameLift with such a tight timeline.”
Although it’s difficult to find a trustworthy game art outsourcing studio with a solid industry background and portfolio, I’ll show you 10 reliable art outsourcing companies in this blog. . Below are 10 reliable outsourcing studios that you’ll find extremely helpful: 1. Bosi Art Studio. Winking Corporation.
Supercell announced over a year ago that they will be opening a studio in North America. Predicting the Future of Supercell’s Brand New Studio A year ago, Supercell announced their intention to open a studio in North America with the mission of developing games for PC and Console. In Today’s Email ? Subscribe here!
The Invincible is the debut game of Starward Industries , a new studio based in Kraków, Poland. ” Starward Industries may be a new studio, it’s definitely not short on experience. .” ” Starward Industries may be a new studio, it’s definitely not short on experience.
” “I’m the founder and CEO of Strange Loop Games,” began Krajewski, detailing his journey from working on AAA titles at prominent companies like EA and Midway to establishing his own remote studio. He praised Steam’s dedication to not only the large AAAstudios but also to the indie developers.
Furthermore, the acquisition of new studios may also generate additional pressure and competition to achieve. Last year we analyzed the announcement of Supercell US’ studio , which we believe was in part due ever more challenging and saturated mobile market. This has increased the interest in PC and Console platforms.
Evgeny Makarov, Developer Technology Engineer, NVIDIA Jakub Knapik, Art Director at CDPR Our Sniper Elite 4 Journey – Lessons in Porting AAA Action Games to the Nintendo Switch The Asura engine, entirely developed in-house by Rebellion, has allowed the independent developer/publisher the maximum creative and technical freedom.
PC games grew driven by dominating live service franchises and a slew of innovative AA titles. Please listen to the full conversation with Newzoo’s Lead Analayst Tom Wijman about the state of the PC and Console market on YouTube, Spotify , or Apple Podcast. The inflation in EU and US is above 3% today.
Army Commander by Lion Studios. But Army Commander by Lion Studios seemed to nail this on the head. Masters of simulation, this studio is renowned for making popular sim games for mobile. It’s tricky taking any game from PC and Console to mobile. But the experience still feels good, when compared to that of a PC or PS4.
Baldur’s Gate 3 company, Larian Studios, presented the possibilities of storytelling in role-playing games, and it will never be the same! This probably pushed Larian Studios to step out from the underdog position and bravely introduce their secret weapon. Starfield only comes on PC and Xbox!
Rumors abound of just what his studio is working on now, and he’s even expressed an interest to try his hand at film at long last. His games’ cinematic qualities and high technical standards also laid the early groundwork for our modern big-budget AAA games. Policenauts (PC-9821, 1994). Games Credited.
Some had worked on AAA games I’d played, released indie games, or previously ran companies in games. We’d plug 8 controllers into my PC and have such a laugh playing all night. Working in Mixed Reality, I met many ex game devs and artists, who I learned from and was greatly inspired by.
PC, console, mobile, and any other platforms imaginable have much in common regarding their needs from game UI design, but they [.] Game UI design for multiplatform projects is a significant challenge for game developers.
Both Unity and Unreal are popular choices among giant game development studios as well as indie developers. Some say Unreal is better just because it’s a common choice for AAAstudios. Unreal, on the other hand, is considered to be the main player in the AAA industry. But is there an ultimate winner? What is Unreal?
Founded in 2008 , Moonmana is a European game development company and Art production studio that works hand-in-hand with Forbes TOP 13 List of the most valuable video game companies. . The team creates games of various genres and platforms, including iOS, Android, PC (Steam), XBOX, Playstation, and Nintendo.
If market trends, especially on PC and Console, are something you want to hear more about, I highly suggest you check out my conversation with Newzoo’s Head of Consulting, Ben Porter below. Most AAA simply cannot afford the team sizes of today. That means that annual releases snagged around 15% of total playtime.
AAA game franchises are in the middle of a renaissance on mobile. The Call of Duty series began with the original Call of Duty on PC and console in 2003 and has released one title every year since. The power of PC/console brands can not be underestimated on mobile. Make sure you don’t miss on all of the ?content
The larger the team gets, the more effort and resources the studio spends on reducing build times. There are several different approaches I’ve seen studios take to optimize build time. This is because it’s a multiplicative effect - reducing build times can save many developers time on the daily.
The game was developed by Raven, one of the historical CoD mainline studios, and Activision Shanghai, a local team assembled for the project. The most successful PC shooters in China embodied these ideas and delivered on both fronts: Crossfire by Korean developer Smilegate started as a Counter-Strike clone with a China-friendly aesthetic.
An essential data platform for all mobile gaming studios. Xsolla has dedicated tools that will help you create your own online commerce platform, improve your performance marketing and discoverability, and expand your game business on mobile and PC. A true masterpiece of an ad rivaling launch trailers from AAA games.
Xsolla has dedicated tools that will help you create your own online commerce platform, improve your performance marketing and discoverability, and expand your game business on mobile and PC. Check out Xsolla’s solutions for more information. Just check the podcast ☝️ or the YouTube video.
Budgets for AAA console games could be more like $20M-$50M (notwithstanding Activision’s $200M+ budgets for Call of Duty although also including marketing and distribution). For mobile, the greater synergy for Activision was actually through the launch of Call of Duty Mobile with external partner Tencent and their famous TiMi Studio.
The antithesis of hypercasual, but Shea said the results mean that a similar approach will now be deployed across all of Voodoo’s studios and games going forwards. This year is certainly going to be difficult for those studios who relied on the old hypercasual success formula,” SayGames CEO Yegor Vaikhanski told MobileGamer.biz.
Moving into work-from-home setups, especially for the console’s many massive AAA titles, further hamstrung the majority of the studios. However, there were a handful of prominent studios that thrived with remote work emerging as exceptions to the general trend. The PC market has set the example.
Making the right choices at project greenlight can be the difference between a successful future vs. a destabilising force to your studios and portfolio health. How do studios of all sizes invest in new products prudently in today’s games market? In Conclusion Creating a successful F2P mobile game isn’t going to get any easier.
But when you think about the AAA catalogs offered by Xbox Game Pass and Playstation Now, this just seems like a nearly impossible battle to take on for a streaming media company with little game development experience, no matter how flush with cash they are. These games could be a console, pc, or mobile.
Most of the games on blockchain run either on browser or PC. deal Big Pixel Studios veterans' Landmark Games raise $4.6m deal Big Pixel Studios veterans' Landmark Games raise $4.6m App Store’s NFT Guidelines: Imminent peril or entry ticket for blockchain games? year-on-year Newzoo forecasts game market will shrink 4.3%
Another great use case is for PC and console games that require compute flexibility ( Amazon Elastic Kubernetes Service (EKS) , hybrid cloud paired with on-premises gear) with ability to burst into the cloud. Learn more. Learn more.
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