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Video Game Thoughts Bonus Bag #4

The Bottom Feeder

Will probably beat 5 or so more games and call it good.) I wrote about UFO50, that it should be the textbook for any game design class. Much of what UFO50 does is it takes existing game genres and compresses them. It offers a game in that genre that only last 2-3 hours but gives a full, satisfying experience.

AI 79
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Glorious gaming summer marred by industry myopia

Game Daily

They also show – in their different ways – that there are many ways to create excitement and energy in the market, through bold game design, smart marketing, and intelligent planning, not to mention confident investment. Mountains move Such games move mountains.

Games 52
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Unity vs. Unreal: What to Choose for Your Game? | Moonmana

Moonmana

The game development industry is booming, and it’s impossible not to notice how quickly it’s expanding. Thanks to groundbreaking technology advancements, developers can now take advantage of cutting-edge software and game engines which enable them to create fantasy worlds in video games.

Engine 52
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Zugzwang as a pole dance upward unto heaven

Radiator Blog

This points to a general problem with treating sexual moods like immutable video game character classes. So in hindsight, a better game design analogy for sexual roles would've been "stances" or "buffs" that freely change and/or stack. Cops are just like the rest of us, except they have their sexuality set to "cop."

Code 100