Remove Agent Remove Fantasy Remove Indy
article thumbnail

Video Game Thoughts Bonus Bag #4

The Bottom Feeder

2nd Law: "Outside of 1 or 2 monster hits a year, no indie game will ever be heard of by more than 1% of gamers." Nothing is more likely to bait me into getting in a useless online slapfight than an indie developer crapping on video game fans. We are humble toymakers, and that is a powerful archetype. It happens. Except for one thing.

AI 82
article thumbnail

God of War Ragnarok: A Place Where Your Father Loves You!

The Bottom Feeder

On one end: Video games tend to work best as a power fantasy , a source of emotional pleasure and fulfillment for the player. This game needs to be wish-fulfillment power fantasy. Some want to think of video games as not just good fun and power fantasies, but High Art as well. This is a Power Fantasy. This can even sell!

Art 76
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Unity vs. Unreal: What to Choose for Your Game? | Moonmana

Moonmana

Thanks to groundbreaking technology advancements, developers can now take advantage of cutting-edge software and game engines which enable them to create fantasy worlds in video games. Both Unity and Unreal are popular choices among giant game development studios as well as indie developers. What Are The Pros Of The Unity Game Engine?

Engine 52
article thumbnail

David Lynch, 1946-2025.

The Bottom Feeder

I wanted to talk about the way he approached fantasy, my area of interest. The overwhelming desire for this ability to communicate your own vision is what really defines "indie" to me. He emerges from time to time and wreaks havoc, and a motley group of FBI agents, well-meaning people, and the occasional angel fight to banish him.

Fantasy 75