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Here's How Subscriptions Will Disrupt the Games Industry

Deconstructor of Fun

As Tzuo writes, “instead of thinking about reseller margins and unit sales, [companies are] thinking about subscriber bases and engagement rates.” Even then, the agent you spoke to would do everything humanly possible to keep you from cancelling, creating an awful experience. as they can predict cash flow. Early access to content.

Games 52
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Video Game Thoughts Bonus Bag #4

The Bottom Feeder

Since I write a bit about the Wicked movie I’m putting this image at the top to make the thumbnails for this article more appealing. In each level, you really have to strive for the perfect run through, bearing in mind you can lose an hour of progress by blowing the boss fight at the end. Or far, far less. We’ll find out.

AI 82
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Implementing robust AI for SecondHand: An Introduction

Rindoku

Things have been busy at Rikodu, but I finally decided to bite the bullet and post some technical write-ups about the systems we’re building for SecondHand. A good definition of what good AI is is still elusive but this quote is as close as it gets: “To be enjoyable, an AI must put up a good fight but lose more often than win.

AI 40
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God of War Ragnarok: A Place Where Your Father Loves You!

The Bottom Feeder

Seriously, imagine a trilogy about Loki growing up, accepting his divine nature and an agent of chaos, and unleashing his power to get vengeance on the Norse gods, erasing them from the world. It ended up being a fairly wimpy piece of writing. I was going to write a whole piece about how weirdly structured this game is.

Art 76
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Unity vs. Unreal: What to Choose for Your Game? | Moonmana

Moonmana

In Unity, you write code using the C# language, while in Unreal, you use C++. When working with Unreal, users don’t require deep knowledge of codes or even a basic understanding of how to write them. The easy-to-learn and write C# coding language and the overall workspace layout make the difference.

Engine 52
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David Lynch, 1946-2025.

The Bottom Feeder

The town is constantly beset by monsters, and humans must fight them off. He emerges from time to time and wreaks havoc, and a motley group of FBI agents, well-meaning people, and the occasional angel fight to banish him. After all, if you write a video game with magic, that magic has to be explicitly codified in software.

Fantasy 75