Remove Agent Remove Mesh Remove Render
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Maintenance release: Godot 3.4.3

Mircosoft Game Dev

C#: Allow configuring Mono debugger agent with command line arguments ( GH-56835 ). GUI: Fix RichTextLabel underline prevents strikethrough from rendering ( GH-56686 ). Rendering: Fix blend shapes when octahedral compression is used ( GH-56161 ). Rendering: Fix invalid read when using LightOccluder2D ( GH-56859 ).

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Schedule for GodotCon 2019 in Pozna?

Mircosoft Game Dev

rendering backend | Juan Linietsky ( reduz ). Talk: Using Godot for economic simulation and agent-based modelling | Jeremiah Lasquety-Reyes. I consider how Godot's unique scene-node system, flexible graphics, scripting language, and open source code make it a promising alternative to standard agent-based modelling software.

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