How Drama and Fake Ads Convert To Real Profits
Deconstructor of Fun
FEBRUARY 10, 2025
Introduction I remember as a young product manager, working on major releases at Disney and Rovio how excited I was for the cutscenes. After release I was responsible for analyzing churn and sharing the results with the team: the cutscenes were driving users out of the game. The team poured their hearts into the work.
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