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AWS to showcase tools for breakthrough gaming experiences at GDC 2025

AWS Games

Meet with AWS for Games experts to learn about the transformational power of generative AI and cloud game development. Tap into AWS for Games services to quickly create game assets, accelerate development, and unlock new player acquisition, engagement and monetization opportunities. Reserve your spot for the all-day event.

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Build High-Performance Unreal Engine Studios with Remāngu 2.0 and AWS

AWS Games

Studios struggle with managing large assets and extensive codebases across distributed teams while maintaining consistent game version control. They face ongoing challenges with processing and reprocessing game assets efficiently and must deal with long compile times that slow down iteration cycles.

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Solo dev Almar works on debut game Repunk “I’ve had some darker moments”

PreMortem.Games

But the process doesn’t end there, and usually I keep discovering things that make me go back and forth and iterate, playtest, iterate, refine, playtest, iterate… I definitely recommend getting feedback from external playtesters at each step.” “I Are you using AI in any part of your development process? “By

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New Ray-Tracing, AI, Cloud, and Virtual World Tools Simplify Game Development at GDC 2022

Nvidia

This extended infrastructure provides a developer platform for studios and publishers to perform their game development virtually, starting with playtesting. With GeForce NOW Cloud Playtest, players and observers can be anywhere in the world. All this is possible with Cloud Playtest on the GeForce NOW Developer Platform.

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6 Best Console Game Testing Practices to Wow Your Players

iXie gaming

This may include testing gameplay mechanics, character interactions, and AI behavior, to mention a few. On the other hand, optimization testing dives into the fine details of your game’s code, assets, and graphics. In console gaming, AI adversaries, game servers, and other players interact simultaneously.

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Schedule for GodotCon 2018 in Pozna?

Mircosoft Game Dev

A presentation/discussion about the approach to the code and assets structure, and how it works for your team depending on the composition and experience of said team. The next release comes with many new networking and multiplayer features, both high level APIs and support of protocols like WebSocket, WebRTC and UPNP.

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GenoTerra - The finished prototype.

Mnenad

The scanned creature gets added to the bestiary that shows more information and shows how many individuals need to be scanned to complete the mission Creature Interaction AI. BUT as every alien creature had its own Enemy-AI script attached, all Random calculations spit out the same result. The bestiary with the scanned creature.