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2025 Mobile Games Marketing Predictions

Deconstructor of Fun

Looking ahead, the biggest opportunities I see for growth and innovation in 2025 will center around advancements in AI-driven content creation, new monetization opportunities utilizing e-commerce, loyalty programs, and hybrid casual. and Creatify: For video-based ads featuring AI-generated actors. Poolday.ai

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IP Should Be the Next Big Thing in Mobile Gaming

Deconstructor of Fun

Digging up the moat Morningstar offers five possible sources of moat : switching costs, network effect, cost advantage, efficient scale, and intangible assets. Weaker currencies in developing economies, government cash hand-outs, and AI co-pilots will help newcomers get cheaper games to the market faster. And that is what is lacking.

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Web3 metaverse MMO Avalon unveiled in new trailer

Game Daily

Avalon is being built with Didimo’s Popul8 character creation platform and Inworld’s AI-powered character engine. The company also unveiled new Unity Cloud, with tools including Unity Asset Manager, Unity DevOps, centralized Team Administration, Editor integrations, and an improved Dashboard UI.

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Little Racer – General and Development

The Knights of Unity

Toys for which you had to build a track yourself and then simply put them on it, and race with your friends just by pressing a button! You can play campaign mode with your friends or/and with AI, build custom tracks and then race on them in the party mode! But what Little Racer is really about? . Having fun, that is it!

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Solo dev Almar works on debut game Repunk “I’ve had some darker moments”

PreMortem.Games

Yet, for indie dev Almar, it offered an escape from the corporate rat race he felt trapped in. I started working full time on Repunk in 2022 and decided to use Unity for multiple reasons: familiarity, access to good looking assets, and great licensing terms. Are you using AI in any part of your development process? “By

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Top Unreal Game Development Companies in 2024

Logic Simplified

In this crucial stage, the team takes the concepts produced during the pre-production stage and transforms them into source code and different assets. From action and arcade to adventure, sports, racing, and strategy genres, we offer tailored solutions across consoles. The steps involved are: 2.

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Side Projects

The Art of the Game

or: How AI failed me, but Unity came shining through. Being eager to try AI art generation, I sat down with her and had her describe as much as she could in exacting detail. So after some tinkering, I got the cabin in Unity and sat down with Ma to sculpt out the terrain, adding a few free assets, such as rocks, along the way.

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