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Try NVIDIA Game Development SDKs in the Interactive RTX Technology Showcase

Nvidia

RTX Technology Showcase project files are also available for further guidance and discovery of the benefits that ray tracing and AI brings to your projects. RTX Global Illumination provides scalable solutions to compute multi-bounce indirect lighting without bake times, light leaks, or expensive per-frame costs. Branch (NvRTX).

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VFX Breakdown Process From Concept to Final Render

Filmustage

Grab your virtual toolkit - we're about to journey through the wonderful world where imagination dances with pixels, and dreams become digital reality. Buckle up, future VFX virtuoso - this ride through the pixels is about to get exciting! It's not just the fancy pixels or mind-bending effects - it's the stories they tell!

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Shaping the Future of Graphics with NVIDIA Technologies in Unreal Engine 5

Nvidia

DLSS uses advanced AI rendering to produce image quality comparable to native resolution, and in some cases even better quality, while only conventionally rendering a fraction of the pixels. This AI based anti-aliasing mode is for users with spare GPU headroom and looking for higher levels of image quality.

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Leveling Up Graphics and Performance with RTX, DLSS and Reflex at NVIDIA GTC

Nvidia

RTX Global Illumination (RTXGI) Leveraging the power of ray tracing, the RTX Global Illumination (RTXGI) SDK provides scalable solutions to compute multi-bounce indirect lighting without bake times, light leaks, or expensive per-frame costs. DLSS is powered by dedicated AI processors on RTX GPUs called Tensor Cores. Version 1.1.30

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From Concept to Completion: Navigating the Game Art Production Pipeline 

iXie gaming

A well-defined art style, whether realistic, stylized, or pixel-based, guides asset complexity, rendering performance, and development timelines. Why it matters: Efficient UV mapping and normal map baking allow high-detail textures to be applied to low-poly models, preserving visual fidelity without unnecessary computational overhead.