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Ada Eden’s AI-powered 1001 Nights is a human story about narrative power

PreMortem.Games

In the indie game dev scene, the use of AI is often met with suspicion and disdain. Many see AI as an evil tool that scours the internet, grabs bits and pieces of other people’s work, and spits out bizarre creations with seven fingers. In their game, AI isn’t just a feature, it’s part of the narrative.

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HUDstats switches from OpenAI to Amazon Bedrock to advance esports storytelling using generative AI

AWS Games

Turning pixels into stories is the focus for HUDstats , a Netherlands/Hague-based esports data and analytics company on the forefront of benchmarking innovation in the global esports market. Moving from there to building a whole AI-driven data infrastructure and generative AI storytelling solution for the esports industry felt pretty natural.

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The Future of Art & AI in Game Production

iXie gaming

Advancements in artificial intelligence (AI) have revolutionized the gaming industry, enhancing programming and player experiences. As AI continues to advance, the future of art and AI in game development holds tremendous promise. However, AI is redefining the boundaries of game artistry.

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So long 2023! Thank you for the great game dev stories

PreMortem.Games

About their hopes and dreams as well as the technology used. Please join us on our own little walk down 2023 memory lane. See you in 2024!

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Generate Code, Answer Queries, and Translate Text with New NVIDIA AI Foundation Models

Nvidia

With NVIDIA AI Foundation Models and Endpoints , you can access a curated set of community and NVIDIA-built generative AI models to experience, customize, and deploy in enterprise applications. If you’re an AI developer looking to push the boundaries of multimodal perception with large language models (LLMs), Kosmos-2 is for you.

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NVIDIA DLSS Natively Supported in Unity 2021.2

Nvidia

AI Super Resolution Tech Available Later This Year Unity made real-time ray tracing available to all of their developers in 2019 with the release of 2019LTS. AI Super Resolution Tech Available Later This Year Unity made real-time ray tracing available to all of their developers in 2019 with the release of 2019LTS.

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A deep dive into the beautiful (video) game in A Tale of Two Halves by Bitmap Books

PreMortem.Games

Written by Richard Moss, the book takes video game football fans on a nostalgic journey through their childhoods, leaving them misty-eyed over memories of countless pixel-perfect goals scored. Not just about content, but also design, production, and presentation. By trade, I am a graphic designer.

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