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Unity rolls out AI tools and marketplace for game developers

Game Developer

Unity's AI tools include a content creation tool called Unity Muse and a runtime inference engine called Unity Sentis.

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Microsoft MUSE – AI “Ideation” Game Engine

Game From Scratch

GameFromScratch.com Microsoft MUSE – AI “Ideation” Game Engine This week Microsoft (technically Microsoft Research Game Intelligence and Teachable AI Experiences teams) announced Microsoft Muse, a generative AI model designed for AI ideation. What the heck does that mean?

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QORPO brings generative AI features to AneeMate with AWS

AWS Games

It also turned to Amazon Bedrock to bring generative artificial intelligence (AI) capabilities to the recently launched AneeMate. Bringing generative AI into gaming For creature extraction shooter AneeMate, QORPO is leveraging generative AI to personalize the gamer experience.

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Startup raises $16m for generative AI behaviour engine

GamesIndustry.biz

Edmonton-based startup Artificial Agency has raised $16 million towards the development of its "AI-powered behaviour engine." Its engine is due to be available to all studios in 2025. Radical Ventures, Toyota Ventures, Flying Fish, Kaya, BDC Deep Tech, and Tirta Ventures contributed to the funding round.

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Popul8 uses AI to assist developers with the creation of digital game characters

PreMortem.Games

The use of AI in game development has the potential to revolutionize the way games are designed and created. Although there is controversy about the unfair use of human-made art to create AI generated artworks, there’s no denying that AI has added value when it comes to automating tasks that are typically time-consuming for developers.

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Campfire raises $3.95m for generative AI engine, Sprites

GamesIndustry.biz

Campfire has raised $3.95m for its generative AI engine, Sprites. According to Venturebeat , the seed round was supported by Y Combinator, FundersClub, Mercury founder Immad Akhund, gaming entrepreneur and investor Juha Paananen, and Uken Games founder, Chris Ye.

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Building a City Driving Game with the Untold Engine - Part I

Harold Serrano

As stated in my previous post , my goal is to improve the robustness of the Untold Engine by focusing on developing various games. Since this game is mainly for my kids, I figured that it would be a good idea to add some AI assistance for them. By AI assist, I simply mean a path the car will follow throughout the game.