Remove AI Remove Fantasy Remove Fighting
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Another question about NPC’s I will sometimes see players just let the NPC kill enemies which usually goes with them struggling to kill them or they take a long time to even getting killed themselves. I’m assuming the same stuff you said in your last post applies to these NPC’s?

Ask a Game Dev

We rarely want AI allies to overshadow players - doing so will break the power fantasy. Instead, we want them to look like they're fighting and take a while so that the player can be the hero. You should read this archive post about [ why we don't want AI allies to be too good or too strong ].

AI 52
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Raw Game Design, Ep14: Fighting Game AI (and menus)

Sirlin

In this episode, I discuss an advanced kind of fighting game AI for the upcoming Fantasy Strike fighting game (playable builds for that available for higher tier patrons, btw). That same podcast link also has links to all the other episodes of Raw Game Design too, btw. Which modes even exist? How are they arranged?

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Raw Game Design, Ep15: Quest Mode in Fantasy Strike

Sirlin

In this latest Raw Game Design episode, I discuss how we might use advanced AIs in the Fantasy Strike fighting game, if we had access to some pretty great AI tech. Then we get back to the idea mentioned at the start of the episode, a "quest mode" featuring the advanced AIs I covered in episode 14 of Raw Game Design.

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The three most important qualities in an RPG

Keith Burgun

So what we end up with, over time, is a “tradition”, or traditions within a blanket term like “RPG” There are so-called “ARPGs” like Diablo, JRPGs like Final Fantasy, CRPGs like Ultima, tactical RPGs like Fire Emblem, and so on. Over the years, I have loved games in all of these categories.

Fantasy 52
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Fantasy Strike's Features

Sirlin

Fantasy Strike is available now on Nintendo Switch , PlayStation 4 , and Steam (Windows / Mac / Linux). I’m aware that this is a subjective claim, that people will be skeptical, and rightly so because so many other fighting have done a questionable job with “accessibility.” Innovation can come in many different flavors.

Fantasy 52
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Video Game Thoughts Bonus Bag #4

The Bottom Feeder

In each level, you really have to strive for the perfect run through, bearing in mind you can lose an hour of progress by blowing the boss fight at the end. AI In Disney, The Malcontent's Paradise Every month or two, I see an article about Disney trying to work AI into their attractions. There are 6 levels.) So I dunno.

AI 82
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Fantasy Strike is Free to Play

Sirlin

The Fantasy Strike fighting game is now free to play. So it’s not surprising that this hasn’t been done much in the fighting game genre yet. There are, in genres other than fighting games. That’s very unusual, and hardly any major f2p games work this way—but Fantasy Strike does. Isn’t This Standard?

Fantasy 52