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Release candidate: Godot 4.4 RC 3

Mircosoft Game Dev

If you are interested in the latter, please request to join our testing group to get access to pre-release builds. XR: OpenXR: Emulated alpha blend mode should override the real blend mode ( GH-103338 ). or newer is required for this build, changing the minimal supported version from.NET 6 to 8.

Bug 77
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Dev snapshot: Godot 3.2 alpha 2

Mircosoft Game Dev

We released a first alpha build last week, and we want to keep a relatively short iteration cycle on future alpha and beta builds until the final 3.2 The new official buildsystem that our contributor Hein-Pieter van Braam-Stewart ( hpvb ) set up for us is now quite efficient, so we can roll out builds fast and easily.

Alpha 52
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Dev snapshot: Godot 3.1 alpha 5

Mircosoft Game Dev

alpha 4 10 days ago, and it's now time for another alpha build, 3.1 This is the last alpha build before the beta stage, where we only merge critical bug fixes until the branch is stable enough for the final release. This last alpha mainly focuses on the build and release system. Bug reports.

Alpha 52
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Dev snapshot: Godot 3.2 alpha 3

Mircosoft Game Dev

While many core contributors were busy with the Godot Sprint and GodotCon last week , the rest of the world has not been idle and we got lots of nice contributions fixing bugs and improving usability. alpha 3 as our next iteration, fixing various issues from the last build. Mono build (C# support + all the above).

Alpha 52
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Dev snapshot: Godot 3.1 alpha 4

Mircosoft Game Dev

alpha 3 last week, and it's now time for another alpha build, 3.1 We plan to have a last alpha build within one week, and then we should be ready to move into the beta stage, where we only merge critical bug fixes until the branch is stable enough for the final release. development build. is released.

Alpha 52
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Dev snapshot: Godot 3.1 alpha 2

Mircosoft Game Dev

Two months after our previous alpha , we are pleased to release Godot 3.1 alpha 2 , a new development snapshot of the master branch, moving slowly but steadily towards the beta status. x maintenance releases , which include only thoroughly reviewed and backwards-compatible bug fixes, the 3.1 Contrarily to our 3.0.x is released.

Alpha 52
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Dev snapshot: Godot 3.2 alpha 1

Mircosoft Game Dev

alpha 1 , our first milestone towards the next stable installment of our free and open source game engine. This first alpha build comes relatively late in our planned release schedule, mostly because of work done on our official build infrastructure to adapt to 3.2 Mono build (C# support + all the above).

Alpha 52