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Release candidate: Godot 4.4 RC 3

Mircosoft Game Dev

Developed by James Dornan, the game was released on Steam in January 2025. XR: OpenXR: Emulated alpha blend mode should override the real blend mode ( GH-103338 ). See the GitHub issue tracker for a complete list of known bugs. The cover illustration is from CRUEL , a fast run and gun horror shooter with roguelike elements.

Bug 78
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Dev snapshot: Godot 3.1 alpha 3

Mircosoft Game Dev

Already more than a month since our previous alpha , yet we haven't been idle in the meantime. This new development snapshot brings us one step closer to the beta stage, which we should reach before Christmas. x maintenance releases , which include only thoroughly reviewed and backwards-compatible bug fixes, the 3.1 is released.

Alpha 52
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Dev snapshot: Godot 3.2 alpha 2

Mircosoft Game Dev

We released a first alpha build last week, and we want to keep a relatively short iteration cycle on future alpha and beta builds until the final 3.2 alpha 2 as a second snapshot, fixing various issues from the last build. alpha 2 as a second snapshot, fixing various issues from the last build. development build.

Alpha 52
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Dev snapshot: Godot 3.1 alpha 5

Mircosoft Game Dev

alpha 4 10 days ago, and it's now time for another alpha build, 3.1 This is the last alpha build before the beta stage, where we only merge critical bug fixes until the branch is stable enough for the final release. This last alpha mainly focuses on the build and release system. development build.

Alpha 52
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Dev snapshot: Godot 3.2 alpha 3

Mircosoft Game Dev

While many core contributors were busy with the Godot Sprint and GodotCon last week , the rest of the world has not been idle and we got lots of nice contributions fixing bugs and improving usability. alpha 3 as our next iteration, fixing various issues from the last build. development build. Bug reports. is released.

Alpha 52
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Dev snapshot: Godot 3.1 alpha 2

Mircosoft Game Dev

Two months after our previous alpha , we are pleased to release Godot 3.1 alpha 2 , a new development snapshot of the master branch, moving slowly but steadily towards the beta status. x maintenance releases , which include only thoroughly reviewed and backwards-compatible bug fixes, the 3.1 for this alpha (5.14

Alpha 52
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Dev snapshot: Godot 4.0 alpha 12

Mircosoft Game Dev

Another couple of weeks, another alpha snapshot from the development branch, this time with 4.0 Same deal as usual, lots of bugs fixed and more refactoring and feature work. bugs squashed. Be aware that during the alpha stage the engine is still not feature-complete or stable. alpha builds. Bug reports.

Alpha 52