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Release candidate: Godot 4.4 RC 3

Mircosoft Game Dev

If you are interested in the latter, please request to join our testing group to get access to pre-release builds. beta 1 blog post , so if you havent read that one, have a look to be introduced to the main new features added in the 4.4 XR: OpenXR: Emulated alpha blend mode should override the real blend mode ( GH-103338 ).

Bug 76
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Dev snapshot: Godot 3.2 alpha 2

Mircosoft Game Dev

We released a first alpha build last week, and we want to keep a relatively short iteration cycle on future alpha and beta builds until the final 3.2 The new official buildsystem that our contributor Hein-Pieter van Braam-Stewart ( hpvb ) set up for us is now quite efficient, so we can roll out builds fast and easily.

Alpha 52
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Dev snapshot: Godot 3.1 alpha 5

Mircosoft Game Dev

alpha 4 10 days ago, and it's now time for another alpha build, 3.1 This is the last alpha build before the beta stage, where we only merge critical bug fixes until the branch is stable enough for the final release. This last alpha mainly focuses on the build and release system. The features.

Alpha 52
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Dev snapshot: Godot 3.1 alpha 2

Mircosoft Game Dev

Two months after our previous alpha , we are pleased to release Godot 3.1 alpha 2 , a new development snapshot of the master branch, moving slowly but steadily towards the beta status. version includes all the new features (and subsequent bugs!) Note: New Godot users should not use this build to start their learning.

Alpha 52
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Dev snapshot: Godot 3.1 alpha 4

Mircosoft Game Dev

alpha 3 last week, and it's now time for another alpha build, 3.1 We plan to have a last alpha build within one week, and then we should be ready to move into the beta stage, where we only merge critical bug fixes until the branch is stable enough for the final release. The features. We released Godot 3.1

Alpha 52
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Dev snapshot: Godot 3.2 alpha 3

Mircosoft Game Dev

alpha 3 as our next iteration, fixing various issues from the last build. As a reminder, the alpha stage corresponds for us to a feature freeze, as announced on GitHub at the end of August , which means that we will no longer consider pull requests with new features for merge in the master branch, and that until Godot 3.2

Alpha 52
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Dev snapshot: Godot 3.2 alpha 1

Mircosoft Game Dev

alpha 1 , our first milestone towards the next stable installment of our free and open source game engine. This first alpha build comes relatively late in our planned release schedule, mostly because of work done on our official build infrastructure to adapt to 3.2 The features. is released. Disclaimer.

Alpha 52