Microsoft closes Arkane Austin, Tango Gameworks and Alpha Dog Studios
Game Developer
MAY 7, 2024
The developers behind Redfall, Hi-Fi Rush, and Mighty Doom are being shut down.
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Game Developer
MAY 7, 2024
The developers behind Redfall, Hi-Fi Rush, and Mighty Doom are being shut down.
GamesIndustry.biz
MAY 8, 2024
Electronic Arts CEO Andrew Wilson spoke of how generative AI could make its development process "more efficient" and help give developers "more power." Read more
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Indie DB
FEBRUARY 4, 2025
Wildfire Games, an international group of volunteer game developers, proudly announces the release of 0 A.D. Alpha 27: Agni.
GamesIndustry.biz
MAY 7, 2024
Beyond that pair, Mighty Doom developer Alpha Dog Studios and Human Head Software successor Roundhouse Games are also shutting down. The four studios include Arkane Austin, maker of last year's disappointing Redfall , and Tango Gameworks, the studio behind Hi-Fi Rush, Ghostwire: Tokyo, and The Evil Within. Read more
Indie DB
JUNE 26, 2024
Prince of Thieves (2024) is a personal reinterpretation of a project developed in 2016 for Public Domain Jam 3. It is an early 80s style fixed screen arcade game, designed with the philosophy of reviving classic video games.
GamesIndustry.biz
MAY 10, 2024
The big news this week was Microsoft taking an axe to the ZeniMax studio system , shutting down Hi-Fi Rush developer Tango Gameworks, Redfall studio Arkane Austin, and Mighty Doom maker Alpha Dog Studios. Check every Friday for a new entry.
PreMortem.Games
JULY 26, 2024
Canadian developer Lincoln McCulloch, working under the studio name Uncle Grouch Gaming , spent the last five years creating the upcoming Dungeons & Kingdoms. The fact that it took him over five years to get to the point that it’s nearly ready for Early Access is largely due to learning the ropes of game development along the way.
GamesIndustry.biz
JUNE 3, 2024
AppWorks, WTIC, KB Investment, and Alex Ekvall also contributed to the round, with the funding going towards further development of Helix. Helix is due to launch in a closed alpha later this year. The sandbox platform aims at facilitating the creation of role-playing mods and servers. Read more
Indie DB
AUGUST 5, 2024
The game is currently in pre-alpha development stage and Kirous Games is working hard towards a first playable version. Rustforge is a strategic automation game where you defend your virtualized human colony from a hostile force. Grow them - protect them.
Mircosoft Game Dev
MAY 12, 2022
Another fortnight, another alpha snapshot of the development branch, this time with 4.0 See past alpha releases for details ( alpha 1 , 2 , 3 , 4 , 5 , 6 , 7 ). Be aware that during the alpha stage the engine is still not feature-complete or stable. alpha builds. alpha 7 which should work fine.
Mircosoft Game Dev
JUNE 2, 2022
Straight out of the Godot Sprint in Barcelona, here's another alpha snapshot of the development branch, this time with 4.0 See past alpha releases for details ( alpha 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 ). Be aware that during the alpha stage the engine is still not feature-complete or stable. alpha builds.
Mircosoft Game Dev
JUNE 15, 2022
Another couple of weeks, another alpha snapshot from the development branch, this time with 4.0 Be aware that during the alpha stage the engine is still not feature-complete or stable. alpha builds. alpha in general, have a look at the detailed release notes for 4.0 Jump to the Downloads section. What's new.
Mircosoft Game Dev
FEBRUARY 22, 2022
We're continuing on our fortnightly release schedule for alpha snapshots of Godot 4.0 - this time with 4.0 See past alpha releases for details ( alpha 1 , alpha 2 ). Be aware that during the alpha stage the engine is still not feature-complete or stable. alpha builds. Known issues. Bug reports.
Mircosoft Game Dev
MARCH 24, 2022
We're continuing on our fortnightly release schedule for alpha snapshots of Godot 4.0 - this time with 4.0 See past alpha releases for details ( alpha 1 , 2 , 3 , 4 ). Be aware that during the alpha stage the engine is still not feature-complete or stable. alpha builds. Known issues. Bug reports.
Mircosoft Game Dev
APRIL 6, 2022
We're continuing on our fortnightly release schedule for alpha snapshots of Godot 4.0 - this time with 4.0 See past alpha releases for details ( alpha 1 , 2 , 3 , 4 , 5 ). Be aware that during the alpha stage the engine is still not feature-complete or stable. alpha builds. Known issues. Bug reports.
Mircosoft Game Dev
DECEMBER 12, 2018
Already more than a month since our previous alpha , yet we haven't been idle in the meantime. This new development snapshot brings us one step closer to the beta stage, which we should reach before Christmas. See this Patreon post for details on what happened since alpha 2. Mono ( alpha C# support) - you need Mono SDK 5.12.0
Mircosoft Game Dev
MARCH 8, 2022
We're continuing on our fortnightly release schedule for alpha snapshots of Godot 4.0 - this time with 4.0 See past alpha releases for details ( alpha 1 , alpha 2 , alpha 3 ). Be aware that during the alpha stage the engine is still not feature-complete or stable. alpha builds. Known issues.
Mircosoft Game Dev
OCTOBER 11, 2019
We released a first alpha build last week, and we want to keep a relatively short iteration cycle on future alpha and beta builds until the final 3.2 alpha 2 as a second snapshot, fixing various issues from the last build. alpha 2 as a second snapshot, fixing various issues from the last build. development build.
Mircosoft Game Dev
APRIL 28, 2022
alpha 7 comes with one week delay on our every-other-week release schedule, since I was taking some time off :) But that means it got time for even more features and bug fixes to be finalized, reviewed and merged. See past alpha releases for details ( alpha 1 , 2 , 3 , 4 , 5 , 6 ). alpha builds. This new 4.0 Bug reports.
Mircosoft Game Dev
JULY 14, 2022
Another couple of weeks, another alpha snapshot from the development branch, this time with 4.0 Be aware that during the alpha stage the engine is still not feature-complete or stable. alpha builds. alpha in general, have a look at the detailed release notes for 4.0 Jump to the Downloads section. What's new.
Mircosoft Game Dev
JULY 1, 2022
Another couple of weeks, another alpha snapshot from the development branch, this time with 4.0 Note: There was a change in the internal format that PNG files get imported to, which you might experience as projects from earlier alphas reporting broken dependencies. alpha builds. Known issues. Bug reports.
Mircosoft Game Dev
OCTOBER 24, 2019
alpha 3 as our next iteration, fixing various issues from the last build. As a reminder, the alpha stage corresponds for us to a feature freeze, as announced on GitHub at the end of August , which means that we will no longer consider pull requests with new features for merge in the master branch, and that until Godot 3.2 is released.
Mircosoft Game Dev
NOVEMBER 2, 2018
Two months after our previous alpha , we are pleased to release Godot 3.1 alpha 2 , a new development snapshot of the master branch, moving slowly but steadily towards the beta status. IMPORTANT: This is an alpha build, which means that it is not suitable for use in production, nor for press reviews of what Godot 3.1
Mircosoft Game Dev
OCTOBER 6, 2019
After close to 7 months of development and over 4,000 commits since the 3.1 alpha 1 , our first milestone towards the next stable installment of our free and open source game engine. But we have been in the alpha stage since August 31, and testers and developers were not idle in the meantime, so the master branch from which 3.2
Mircosoft Game Dev
JANUARY 1, 2019
alpha 4 10 days ago, and it's now time for another alpha build, 3.1 This is the last alpha build before the beta stage, where we only merge critical bug fixes until the branch is stable enough for the final release. This last alpha mainly focuses on the build and release system. development build. is released.
Mircosoft Game Dev
DECEMBER 21, 2018
alpha 3 last week, and it's now time for another alpha build, 3.1 We plan to have a last alpha build within one week, and then we should be ready to move into the beta stage, where we only merge critical bug fixes until the branch is stable enough for the final release. This alpha 4 comes after many of the pending PRs in the 3.1
Mircosoft Game Dev
AUGUST 11, 2022
While this process is ongoing, we'll keep releasing alpha builds so here's 4.0 Be aware that during the alpha stage the engine is still not feature-complete or stable. alpha builds. alpha in general, have a look at the detailed release notes for 4.0 alpha 13 (288 commits – excluding merge commits ― from 93 contributors).
Mircosoft Game Dev
JULY 28, 2022
But we're not there yet and we'll keep having frequent alpha builds until we're ready to slap the beta label on the engine. All editor builds for this alpha have been updated with a hotfix. All editor builds for this alpha have been updated with a hotfix. alpha builds. So here we go with 4.0 Jump to the Downloads section.
PreMortem.Games
OCTOBER 20, 2023
Gen Alpha (born 2010 or later / 10-13 y.o.) For Generation Alpha, video games are the number one source of entertainment, with 22% of their leisure time spent on gaming. That percentage jumps to 94% for Gen Alpha and 90% for Gen Z (with 93% and 88% engagement respectively). Gen Z (born 1995-2009 / 14-28 y.o.)
Mircosoft Game Dev
FEBRUARY 9, 2022
alpha 1 ― the first official alpha build of our upcoming major milestone, enabling all interested users to try it out and report bugs, as well as provide feedback on the new features. branch, we're going to release new alpha builds every other week, so that testers can always have a recent version to test the latest changes.
Mircosoft Game Dev
AUGUST 30, 2022
While this process is ongoing, we'll keep releasing alpha builds so here's 4.0 This alpha doesn't include official builds with.NET 6 support yet, as we still have more work to do to enable this. For users of previous alphas, we don't always have compatibility code to ease transition. alpha builds. for instructions.
Mircosoft Game Dev
SEPTEMBER 7, 2022
While this process is ongoing, we'll keep releasing alpha builds so here's 4.0 This is the first alpha to include export templates for the Web platform again. Lots of fixes to theme propagation issues, both regressions in the previous alpha 15 and pre-existing bugs that it helped uncover. alpha builds. Bug reports.
Mircosoft Game Dev
AUGUST 31, 2018
alpha 1 is our first milestone towards the stable release of Godot 3.1, packed with 7 months of development since Godot 3.0 Alpha snapshots will be released regularly during this phase, to continuously test the master branch and make sure that it keeps getting more stable, reliable and ready for production. for this alpha.
Mircosoft Game Dev
SEPTEMBER 13, 2022
alpha 17 release to ensure that things work as best as we can reasonably expect before the beta phase. Be aware that during the alpha stage the engine is still not feature-complete or stable. alpha builds. alpha in general, have a look at the detailed release notes for 4.0 beta 1, and to do so we're having a (last?)
Mircosoft Game Dev
OCTOBER 31, 2017
alpha 2 is out, ready for your testing! It's already been 3 months since our previous official development snapshot , and lots of bugs have been fixed, making us one big step closer to the final 3.0 IMPORTANT: This is an alpha build, which means that it is not suitable for use in production, nor for press reviews of what Godot 3.0
Ask a Game Dev
FEBRUARY 14, 2025
As long as the product is out in public and actively being supported by developers, to us it is a live service game. This is one of those disconnects between what the public thinks the term means and what the developers think the term means (much like [ "alpha" and "beta" ]). Yes, they are all live service games.
Logic Simplified
APRIL 1, 2024
Looking for a Real Unreal Game Development Company? The potential for building epic games on Unreal by game app developers and creators across industries has increased. The potential for building epic games on Unreal by game app developers and creators across industries has increased. Is it well-defined?
GamesIndustry.biz
JANUARY 26, 2023
The life's work of brothers Tarn and Zach Adams (under the name Bay 12 Games), it has been in active development since 2002. Released in public alpha in 2006, the original Dwarf Fortress reached the status of cult classic over the years, with a dedicated, hardcore community. Dwarf Fortress is an oddity across the games industry.
Yotes Games
MAY 6, 2024
The Battle Gem Ponies Alpha Demo is finally here! Which then leads into a hunt for the 6 Alpha Ponies roaming the regional outpost. Kickstarter & Patreon backers can grab an access key from the latest blog post and download it from Itch.io Your BGP Adventure kicks off with meeting the young Professor Bucky of Equestrian Labs.
PreMortem.Games
NOVEMBER 13, 2024
She’s a Technical Artist and she’s good at development as well as environmental art. It wasn’t meant to be “an alpha” of Blind Frontiers, but I managed to combine them,” added Teninke. The Deep Synergy Speaking of her partnership with her sister, Gnoumagbee, Teninke revealed the deep synergy that unites them. “We We are a great pair.
Game Development News
JULY 24, 2024
The Evercade platform, augmented by the Game Boy-inspired Super Pocket last year, is about to enjoy a refresh to its console and handheld hardware ahead of an arcade-style system, the Evercade Alpha, joining the line-up at the end of the year. The revised systems, the EXP-R and VS-R, will be bundled with the Tomb Raider …
GamesIndustry.biz
NOVEMBER 9, 2023
During its earnings call following the release of its Q2 results (as transcribed by Seeking Alpha ), Sony's COO and CFO Hiroki Totoki confirmed that six of its 12 live service titles initially announced in 2022 have been pushed back due to quality concerns. "In
Mircosoft Game Dev
FEBRUARY 28, 2025
Developed by James Dornan, the game was released on Steam in January 2025. XR: OpenXR: Emulated alpha blend mode should override the real blend mode ( GH-103338 ). If youd like to support the project financially and help us secure our future hires, you can do so using the Godot Development Fund. in the previous 4.4 Donate now
iXie gaming
JUNE 7, 2024
Player feedback at the pre-launch phase is crucial to a PC game’s development and its ultimate success. As a result, developers and quality assurance (QA) teams have come up with different strategies to collect player feedback. Developers can use the funds to further build the game to its completion.
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