Remove Alpha Remove Editing Remove FPS
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Dev snapshot: Godot 4.0 alpha 17

Mircosoft Game Dev

alpha 17 release to ensure that things work as best as we can reasonably expect before the beta phase. Be aware that during the alpha stage the engine is still not feature-complete or stable. alpha builds. alpha in general, have a look at the detailed release notes for 4.0 beta 1, and to do so we're having a (last?)

Alpha 52
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Release candidate: Godot 3.2.3 RC 2

Mircosoft Game Dev

Edit 2020-07-30: We found that 3.2.3 GLES3: Force depth prepass when using alpha prepass ( GH-39865 ). HTML5: More fixes, audio fallback, fixed FPS ( GH-40052 ). TileSet: Fix potential crash when editing polygons ( GH-40560 ). As such these commits are not part of this 3.2.3 RC 2 build: changelog between 3.2.3

Bug 52
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Progress report April/May 2017

Mircosoft Game Dev

Bastiaan and Andreas' main focus currently remains with the OpenVR SDK allowing them to use Godot with SteamVR - that interface will likely be available in the upcoming alpha build. It allows to navigate through the scene with FPS-like controls (WASD) and will be pretty useful to get a better view of your 3D levels. x until the 3.0

Alpha 52
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Release candidate: Godot 3.2.3 RC 1

Mircosoft Game Dev

GLES3: Force depth prepass when using alpha prepass ( GH-39865 ). HTML5: More fixes, audio fallback, fixed FPS ( GH-40052 ). TileSet: Fix potential crash when editing polygons ( GH-40560 ). GLES2: Fixed mesh data access errors in GLES2 ( GH-40235 ). GLES3: Fix OpenGL error when generating radiance ( GH-40558 ).

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Release candidate: Godot 3.2.3 RC 3

Mircosoft Game Dev

GLES3: Force depth prepass when using alpha prepass ( GH-39865 ). HTML5: More fixes, audio fallback, fixed FPS ( GH-40052 ). TileSet: Fix potential crash when editing polygons ( GH-40560 ). GLES2: Fixed mesh data access errors in GLES2 ( GH-40235 ). GLES3: Fix OpenGL error when generating radiance ( GH-40558 ).

Bug 52
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Release candidate: Godot 3.2.3 RC 4

Mircosoft Game Dev

GLES3: Force depth prepass when using alpha prepass ( GH-39865 ). HTML5: More fixes, audio fallback, fixed FPS ( GH-40052 ). TileSet: Fix potential crash when editing polygons ( GH-40560 ). GLES2: Fixed mesh data access errors in GLES2 ( GH-40235 ). GLES3: Fix OpenGL error when generating radiance ( GH-40558 ).

Bug 52
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Release candidate: Godot 3.2.3 RC 5

Mircosoft Game Dev

GLES3: Force depth prepass when using alpha prepass ( GH-39865 ). HTML5: More fixes, audio fallback, fixed FPS ( GH-40052 ). TileSet: Fix potential crash when editing polygons ( GH-40560 ). GLES2: Fixed mesh data access errors in GLES2 ( GH-40235 ). GLES3: Fix OpenGL error when generating radiance ( GH-40558 ).

Bug 52