Remove Animation Remove Cinematics Remove Clipping
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Harder Than You Think: Ladders

Ask a Game Dev

Ladders are another common game feature that tend to cause all sorts of animation and game state problems. While in this state, player input is typically taken away from the player and a mounting transition animation occurs. On The Ladder, when a character can loop through climbing up or down animation cycle to move.

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Harder Than You Think: Ladders

Ask a Game Dev

Ladders are another common game feature that tend to cause all sorts of animation and game state problems. While in this state, player input is typically taken away from the player and a mounting transition animation occurs. On The Ladder, when a character can loop through climbing up or down animation cycle to move.

article thumbnail

Harder Than You Think: Ladders

Ask a Game Dev

Ladders are another common game feature that tend to cause all sorts of animation and game state problems. While in this state, player input is typically taken away from the player and a mounting transition animation occurs. On The Ladder, when a character can loop through climbing up or down animation cycle to move.

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Want to make a great game trailer? Optimize it for social media

PreMortem.Games

A video autoplaying with recognizable gameplay is MUCH more compelling than a ‘cinematic’ shot or establishing shot, or something else which does not look like player controlled gameplay. It could even be one clip if there’s enough interesting stuff happening consistently. ” This was posted with a one minute trailer.

Media 104
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Ask a Game Dev - Untitled Article

Ask a Game Dev

It gets worse with animations, too. The animation skeleton doesn’t change when you make adjustments to the body, so significant changes to the mesh (bulky armor, oversized body parts, etc.) can cause self-clipping and other graphical weirdness.

Mesh 40
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The Future of AI in VFX Breakdown

Filmustage

In a world where visual effects shape our cinematic experience, AI special effects tools are bringing blockbuster moments to life faster than ever before. Break down complex VFX shots, optimize your workflow, and bring your cinematic visions to life effortlessly. Experience the Future of VFX with Filmustage!

AI 52
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A comprehensive guide to in-demand roles in film and games

CG Spectrum

3D Modelling 3D Animation FX Concept Art 2D Animation Game Design Game Programming 3D Modelling: Shaping Virtual Worlds “3D modelling is a rewarding career where you get to bring concepts and 2D imagery to life, sculpting personality and story into characters, objects, and environments.

Film 52