Cocos Creator 3.7.2 Focuses On Optimized Rendering And Lighting Capabilities
Cocos
MARCH 26, 2023
See the documentation “Render Debugging - Run Time Using Render debugging”: [link] • When the node animates, add the tween ‘destroySelf’ method to destroy the front nodal point. Fixed an issue where the main light source still acted on the terrain after baking. Fixed the issue of using the animation editor after removing the 3D module.
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