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Anima Flux is a co-op Metroidvania with a retro-futuristic visual flair

PreMortem.Games

Anima Flux , the latest game by studio Anima Flux, is exploring new territories in gaming. According to Andrey Songraf, Game Designer and Product Owner, this makes them pioneers of sorts. The game employs hand-drawn animated cutscenes to enhance its narrative, providing players with a detailed, dark world.

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Indie game capsule reviews: Immortality, Wayward Strand, Cult of the Lamb, Betrayal at Club Low, Atuel

Radiator Blog

You can totally miss important conversations and scenes because you're stuck in the stairwell climbing animation at exactly the wrong time. Don't these characters know they're in a video game?! Your cute animal cult will follow whatever "Doctrines" you declare. The cult of the game industry is most powerful of all.

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UEFN & HaZ Dulull- A New Dawn for Creators

Game Dev Unchained

The realms of gaming and the film industry are coming together in a harmonious convergence, as the technology and expertise of both fields are being shared and utilized to create impressive results. This was the primary discussion during the latest episode where I invited the accomplished filmmaker and game designer HaZ Dulull.

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The Future of 3D Art in Interactive Entertainment

iXie gaming

Visual Realism: 3D art enables developers to create more realistic objects, characters, and gaming environments. In fact, the 3D animation art styles are translated to visually stunning and captivating worlds, adding fun to interactive entertainment experiences. Q2: How is 3D art changing the landscape of video games?

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The Lost Ark Has Found its Way

Deconstructor of Fun

Animation: Two perspectives, the separation of cloud and mud Lost Ark has a sincere visual performance, among which are various cutscenes from a top-down perspective. Despite the game’s powerful use of top-down view, the live cutscenes of Lost Ark are full of bugs. The rough cutscene). The grand scene).

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How to Use Unity Cinemachine Virtual Cameras

Game Designing

Coding camera angles for games and animation has been a pain … Until now. In short, Unity Cinemachine opens up an entirely new world of opportunities for animation, game design and development, and directors working with virtual cameras. In short, the Unity Cinemachine is a game-changer.

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Sandbox vs themepark

Raph Koster

But it’s also visible in the Holodeck, or in anime like Sword Art Online (which was directly inspired by Ultima Online !). It’s stuff that single-player game designers know how to do. Breadcrumbs, dialogue trees, cutscenes, progression paths. Today, that simulationist impulse is visible in Minecraft.

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