Remove Animation Remove Scripting Remove Terrain
article thumbnail

Strategies for Optimizing Multiplayer Games in Unity

Logic Simplified

Optimizing Scripting: Reduce Overhead & Boost Efficiency Key Issues & Solutions - Update() Overhead: Multiple objects invoke Update() reduce performance. Optimization Strategies: Static Batching unites several stationary game elements into a single GPU drawing operation (such as terrain together with buildings).

Games 78
article thumbnail

Dev snapshot: Godot 4.0 beta 13

Mircosoft Game Dev

Unfortunately, we also have to rollback one of the core animations features. This decision allows us to better focus efforts of the Animation team on stabilizing other features. The list of all global script classes (and their icons) is no longer stored in the project.godot file. or below ( GH-69851 ).

Beta 99
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Accelerate your Game Design, Development and Build with Unity Asset Store

Jaunty Bear Games

Fortunately the Unity 3D platform has a great selection of packages and assets to accelerate the build of tools, models, shaders, sound effects, animations etc. Terrain Tools. The Terrain Tools package adds additonal terrain sculpting brushes and tools to your project to help create stunning terrain assets and ease the workflows. .

Asset 52
article thumbnail

Vertical Slice Breakdown - Dragon Age Veilguard

Ask a Game Dev

3:22 - Conversation wheel with “personality” icons and paraphrased words 3:39 - Dynamic inventory in game cinematics, show player’s items 3:46 - Scripted Player equipment change during cinematic 4:04 - Quest variables (e.g. Expertise on visuals like lighting, rendering, shaders, etc. should be directed elsewhere.

article thumbnail

Cocos Creator 3.7.3 comes with an update to Cocos Effect

Cocos

Fixed animation switch issue when GPU INSTANCING is enabled for the material of SkinnedMeshRenderer. Fixed bone animation texture size error on some platforms that don’t support float point texture format. Fixed animation system error by saving incorrect material uniform binding. Fixed memory leak of built-in physics module. .

Terrain 52
article thumbnail

Cocos Creator v3.8.5 beta released

Cocos

Fixed the issue where the URL parameter of custom script templates was invalid and improved the creation script file name validation process. Fixed the issue where the gizmo icon of nodes in the animation panel was not displayed when selecting nodes in the animation edit mode.

Beta 40
article thumbnail

V3.8.5 beta released

Cocos

Fixed the issue where the URL parameter of custom script templates was invalid and improved the creation script file name validation process. Fixed the issue where the gizmo icon of nodes in the animation panel was not displayed when selecting nodes in the animation edit mode.

Beta 40