Remove Animation Remove Shaders Remove Visual Scripting
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Godot for AA/AAA game development - What's missing?

Mircosoft Game Dev

Several other areas got improvements, like the editor (which has been vastly reworked), UI system, multiplayer, navigation, audio, animation, etc. Animation streaming : Modern games have long cinematics, which require a lot of animation data. Loading those animations require a lot of memory and loading them takes a lot of time.

AAA 145
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Top Tools and Software for Creating Visual FX in Games

iXie gaming

Spine Spine is the best tool for 2D skeletal animation. It has a flexible system that uses bones to create smooth and expressive animations, which can be easily reused and customized. DragonBones DragonBones is a strong tool for 2D skeletal animation, focusing on making the work process easy and quick.

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Godot gets a new Inspector

Mircosoft Game Dev

Sub-Resources wil open within the same list of edited properties: It also makes animation easier, as any sub-resource property can be animated transparently. Same goes for dictionaries, which can be visualized and edited within their parent objects: Future. This no longer applies to the new inspector. Named layers.

Editing 52
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Dev snapshot: Godot 3.4 beta 5

Mircosoft Game Dev

Animation: Add animation "reset" track feature ( GH-44558 ). Shaders: Add support for structs and fragment-to-light varyings ( GH-48075 ). Animation: Add animation "reset" track featurex ( GH-44558 ). Animation: Fix Tween active state and repeat after stop() and then start() ( GH-47142 ).

Beta 52
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Dev snapshot: Godot 3.4 beta 4

Mircosoft Game Dev

Animation: Add animation "reset" track feature ( GH-44558 ). Shaders: Add support for structs and fragment-to-light varyings ( GH-48075 ). Animation: Add animation "reset" track featurex ( GH-44558 ). Animation: Fix Tween active state and repeat after stop() and then start() ( GH-47142 ).

Beta 52
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Dev snapshot: Godot 3.4 beta 6

Mircosoft Game Dev

Animation: Add animation "reset" track feature ( GH-44558 ). Shaders: Add support for structs and fragment-to-light varyings ( GH-48075 ). Animation: Add animation "reset" track featurex ( GH-44558 ). Animation: Fix Tween active state and repeat after stop() and then start() ( GH-47142 ).

Beta 52
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Release candidate: Godot 3.4 RC 1

Mircosoft Game Dev

Animation: Add animation "reset" track feature ( GH-44558 ). Shaders: Add support for structs and fragment-to-light varyings ( GH-48075 ). Animation: Add animation "reset" track feature ( GH-44558 ). Animation: Fix Tween active state and repeat after stop() and then start() ( GH-47142 ).

Mesh 52