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The Future of AI in VFX Breakdown

Filmustage

In a world where visual effects shape our cinematic experience, AI special effects tools are bringing blockbuster moments to life faster than ever before. Break down complex VFX shots, optimize your workflow, and bring your cinematic visions to life effortlessly. This partnership brought speed without sacrificing the art.

AI 52
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Essential editing transitions - explained

Filmustage

But before we continue, we want to remind you that here we promote the love of art and try to inspire you to take your camera and make a short film. Art by @nadi_bulochka Editing transitions Cinematography is a great mechanism to deceive the viewer. Each of these has a place for the most seemingly simple of cuts.

Editing 52
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Not at all silent Kevin Smith

Filmustage

Art by @nadi_bulochka "Clerks." This clip is just hilarious and you gotta watch it! View Askewniverse View Askewniverse is a cinematic universe created by Kevin Smith in which the plot of the director's main films unfolds: "Clerks." , "Clerks 2", "Mallrats" , etc. Together they made the director's first film, "Clerks.".

Film 52
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A comprehensive guide to in-demand roles in film and games

CG Spectrum

General skills and knowledge required to work in film and games "The art challenges the technology, and the technology inspires the art." - Ed Catmull, co-founder of Pixar. Storytelling and visual narrative techniques Visual language and principles of lighting (direction, quality, color, environment, etc.)

Film 52
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Violence, neon and retro-wave: what demon is inside of Nicholas Winding Refn pt. 2

Filmustage

Well, the storytelling is kind of sketchy and I was thinking I'm watching a clip in the form of a movie. Besides the fact that it's just incredibly beautiful and cinematic, the amount of light in this shot makes it clear to which emotional state the protagonist is. True story.

Film 52
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A day in the life of a narrative designer

Game Global

We must understand (and preferably help create and document) the game as a whole: from core mechanics to level design to cinematics, and everything in between. This is a clip of the Heider-Simmel animation. What does the Art Team need to know about this quest or level? Which other teams’ work will this feature affect?

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The Kristala Dev Blog - Issue #36

Astral Clock Tower Studios

link] Not only does this new trailer feature a ton of sweet cinematics created right in Unreal Engine using our own models and animations, but it also showcases two new characters you’ll meet in gameplay during Kristala too. Concept Art. you thought our Art and VFX sections for today's blog were chonky, you ain't seen nothin' yet.

Dev 52