article thumbnail

Setting the Mood: Exploring Lighting and Mood in Game Art 

iXie gaming

Tips for Aspiring Game Artists Whether you’re new to game art or have years of experience, mastering lighting can greatly enhance your creativity and storytelling. Plan for lighting early, from concept art to level design. Look to photography, film, and art for inspiration. Texture Compression. Iterate and Test.

Art 52
article thumbnail

Delores Source Code Released!

Grumpy Gamer

Not only did I upload all the source, but I also uploaded all the art and the entire FMOD project (many thanks to FMOD). The first is that it uses a very large library of mine, most of which is not used in this engine, so I'd have to go though and cull out all the cruft, not to mention all the proprietary console crap. there's more.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Delores Source Code Released!

Grumpy Gamer

But wait… there’s more… (wait for oohs and ahhs) Not only did I upload all the source, but I also uploaded all the art and the entire FMOD project (many thanks to FMOD). I’m sure everyone is getting tired of playing Animal Crossing, and what better way to exercise your grey-matter than modding your favorite game.

article thumbnail

2024 Cherry-picks

Mircosoft Game Dev

Look at these shiny highlights: 2D physics interpolation 2D hierarchical culling Mesh merging Discrete level of detail (LOD) ORM materials Text to speech Arctic Eggs This game about cooking eggs in a cold climate found great reception on the internet. The feature freeze for 3.6 July The Godot robot plushies took the internet by storm.

article thumbnail

Godot's new renderer, progress report #2

Mircosoft Game Dev

Improve Culling: Portals (rewrite as polygon-based) and Rooms. It works well to simulate cloth or Mario-Galaxy style art. TODO for Milestone #3 (December 2016). Implement the new version of the Godot SVO-based Light Baker. Implement Particle Shaders, with support for: Sorting, Collision and Soft Particles.

Render 52
article thumbnail

Release candidate: Godot 3.5 RC 3

Mircosoft Game Dev

Following on from the addition of OccluderShapeSphere in 3.4 , lawnjelly now brings us a more adaptable and easy way to add basic occlusion culling in the form of the OccluderShapePolygon. Anything behind the polygon will be culled from view. Add an Occluder node to your scene, and choose to create an OccluderShapePolygon.

Render 52
article thumbnail

Release candidate: Godot 3.5 RC 2

Mircosoft Game Dev

Following on from the addition of OccluderShapeSphere in 3.4 , lawnjelly now brings us a more adaptable and easy way to add basic occlusion culling in the form of the OccluderShapePolygon. Anything behind the polygon will be culled from view. Add an Occluder node to your scene, and choose to create an OccluderShapePolygon.

Render 52