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Onward to the new 3D renderer

Mircosoft Game Dev

release and head on directly towards Godot 3.0 , the long-awaited upgrade that should bring brand new 2D and 3D renderers based on OpenGL ES 3.0 has been promised to our users as the version that will bring a new state-of-the-art 3D renderer (albeit compatible with a wide range of graphics drivers, hence our choice for GLES 3.0

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Top Tools and Software for Creating Visual FX in Games

iXie gaming

With the right tools, you can turn simple sprites into stunning displays of art and movement. Other Specialized 2D Tools Pyxel Edit For games that use retro pixel art, Pyxel Edit is a must-have tool. 3D VFX Software When it comes to making amazing visual effects like those in Hollywood movies, 3D software is the main tool.

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Godot 3.0 is out and ready for the big leagues

Mircosoft Game Dev

It brings a brand new rendering engine with state-of-the-art PBR workflow for 3D, an improved assets pipeline, GDNative to load native code as plugins, C# 7.0 After meeting the initial goal, we hired karroffel to continue her work on GDNative (more about this below) and work on a new rendering backend. Visual Scripting.

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Unity vs. Unreal: What to Choose for Your Game? | Moonmana

Moonmana

Unreal Engine, on the other hand, provides a choice between C++ programming and Blueprint visual scripting. Rendering Rendering can optimize post-processing game development, so it’s worth considerable attention when selecting a gaming engine. Longer rendering time.

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