Remove Asset Remove Baking Remove Film
article thumbnail

Making a Top Gun and Star Wars-inspired fan film in Unreal Engine

CG Spectrum

During his studies at CG Spectrum, Anthony created the outstanding Top Gun and Star Wars -inspired fan film Rogue Squadron — find out his process and watch the short film below! Still from Anthony's short film, Rogue Squadron. So in April 2022, I quit my job to work on making animated short films full-time.

Film 98
article thumbnail

What is Level of Detail (LOD) in 3D Modeling? | Techniques & software

CG Spectrum

3D modelers apply many processes to improve the look and usability of their assets when creating the characters, props, and sets that feature in your favorite video games and films. Not only does LOD support faster rendering, it does so in a way that doesn't negatively impact the visual quality of an asset.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Transmedia Triumphs and Traps: Lessons from the Convergence of Gaming and Media

Deconstructor of Fun

Games have now surpassed film, music, and publishing combined in market size and it’s clear: interactive storytelling has become king. Levin is realistic about the process and adds that there will always be misses in the gaming-to-film pipeline. But even passion can’t save everything. What’s changed, though, is the dynamic.

Media 119
article thumbnail

The Complete Guide To Lighting In Unreal Engine

Awesome Tuts

For the example assets we’ll use City of Brass: Environments which you can download for free on the Unreal Engine marketplace: When you download City of Brass: Environment, open the Demo_Palace scene located in City_of_Brass_Environment -> Maps folder as we’ll use that scene for our examples.

article thumbnail

The Convergence of all Entertainment

Game Dev Unchained

“ It feels great to not have to sit around waiting for hours to bake lightmaps. You are now a valuable asset that can utilize the same toolset that you have obtained throughout your career and am able to jump to other mediums like movies, architecture, and advertisement seamlessly. Scott Knapp.

article thumbnail

How to Use Unity Cinemachine Virtual Cameras

Game Designing

Here’s another example of full CGI film development using Unity and the Unity Camera and Cinemachine: Check out the video here on YouTube as well. Importing assets is not just accurate, it is quick. As of yet, there is no distributed baking. This basically means you can only bake lightmaps using a single machine.

article thumbnail

VFX Breakdown Process From Concept to Final Render

Filmustage

The Art of Digital Storytelling Picture this: you're watching a VFX breakdown that feels more like a thrilling short film than a technical demo. Scene analysis smarter than a film school graduate Rendering that practically optimizes itself The Pipeline That Practically Runs Itself Talk about a game-changer! That's no accident!

Render 52