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Friday Questions #3

Grumpy Gamer

Nathan: Given the engine and assets of TWP, would a sequel be significantly cheaper / quicker to produce? Holding true to the spirit of Maniac Mansion (dollhouse view, no close-ups or cinematic presentation (think about the difference between Maniac Mansion and DotT)) saved us a lot. Do you ever think about that segment of games?

Puzzle 130
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Top Unreal Game Development Companies in 2024

Logic Simplified

Production: It is the longest and most challenging phase of game development. In this crucial stage, the team takes the concepts produced during the pre-production stage and transforms them into source code and different assets. Audio Production: Sound plays a significant role in games. The steps involved are: 2.

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Friday Questions #3

Grumpy Gamer

Nathan: Given the engine and assets of TWP, would a sequel be significantly cheaper / quicker to produce? Holding true to the spirit of Maniac Mansion (dollhouse view, no close-ups or cinematic presentation (think about the difference between Maniac Mansion and DotT)) saved us a lot. Do you ever think about that segment of games?

Puzzle 130
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A comprehensive guide to in-demand roles in film and games

CG Spectrum

There are many reasons why people pursue a career in film and video games—it’s a creative, dynamic, challenging, and rewarding industry that gives artists opportunities to work on world-class projects while earning a regular income. How would you like to contribute, creatively and technically, to a film or game?

Film 52
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How to make your dream game, publish it and not die in the process

Mircosoft Game Dev

Over time, a number of situations are highly likely to arise: Assets are OK, but gameplay sucks. Game is OK, but the realization that assets could be done better happens and re-creating them is demotivating. Not really, the asset stores are so saturated that anything you publish will immediately go unnoticed.

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Call of Duty: Online is dead. Long live Call of Duty: Online!

Deconstructor of Fun

In order to achieve that goal, the game had to overcome two major challenges: it had to be free-to-play and it had to appeal to the Chinese audience. Given the lack of copyright enforcement, all western games were pirated, making premium games a losing proposition.

Content 52
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2022 Predictions #2 How to win after Fortnite's and Why Going Cross-Platform is Mandatory for Mid-Core Games

Deconstructor of Fun

An essential data platform for all mobile gaming studios. This is because we don’t want to reduce the actionability of the data with games that succeed massively in what can be described as closed domestic markets. A true masterpiece of an ad rivaling launch trailers from AAA games. Access all previous predictions here.