Remove Asset Remove Collision Remove Lightmap
article thumbnail

Cocos Creator 3.8 Community Beta is now available

Cocos

While for others, we will support Play Games on PC starting from version 3.8, you only need to select the x86 architecture and the InputSDK option when building for Android to meet the platform requirements of Google Play Games on PC. AGP upgraded to 8.0.2. AGP upgraded to 8.0.2. AGP upgraded to 8.0.2.

Beta 52
article thumbnail

Godot 3.3 has arrived, with a focus on optimization and reliability

Mircosoft Game Dev

Physics: Many fixes to one-way collisions. Fixes to KinematicBody collisions. Cylinder collision shape for GodotPhysics. Web editor running the "Ninja Adventure" demo from the eponymous CC0 asset pack by Pixel-Boy and AAA. Many fixes to one-way collisions. One-way collisions prior to Godot 3.3

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Godot 3.0 is out and ready for the big leagues

Mircosoft Game Dev

It brings a brand new rendering engine with state-of-the-art PBR workflow for 3D, an improved assets pipeline, GDNative to load native code as plugins, C# 7.0 New asset workflow. No lightmaps or anything of the sort are required, providing a very quick and efficient workflow. has changed how the assets pipeline work.

Render 52
article thumbnail

Dev snapshot: Godot 3.4 beta 6

Mircosoft Game Dev

Android: Add initial support for Play Asset Delivery ( GH-52526 ). Physics: Improved logic for KinematicBody collision recovery depth ( GH-53451 ). Android: Add initial support for Play Asset Delivery ( GH-52526 ). Editor: Fix logic for showing tilemap debug collision shapes ( GH-49075 ).

Beta 52
article thumbnail

Release candidate: Godot 3.4 RC 1

Mircosoft Game Dev

Android: Add initial support for Play Asset Delivery ( GH-52526 ). Physics: Improved logic for KinematicBody collision recovery depth ( GH-53451 ). Android: Add initial support for Play Asset Delivery ( GH-52526 ). Editor: Fix logic for showing tilemap debug collision shapes ( GH-49075 ).

Mesh 52
article thumbnail

Release candidate: Godot 3.4 RC 2

Mircosoft Game Dev

Android: Add initial support for Play Asset Delivery ( GH-52526 ). Physics: Improved logic for KinematicBody collision recovery depth ( GH-53451 ). Android: Add initial support for Play Asset Delivery ( GH-52526 ). Editor: Fix logic for showing tilemap debug collision shapes ( GH-49075 ).

Mesh 52
article thumbnail

Release candidate: Godot 3.4 RC 3

Mircosoft Game Dev

Android: Add initial support for Play Asset Delivery ( GH-52526 ). Physics: Improved logic for KinematicBody collision recovery depth ( GH-53451 ). Android: Add initial support for Play Asset Delivery ( GH-52526 ). Editor: Fix logic for showing tilemap debug collision shapes ( GH-49075 ).

Mesh 52