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Web3 metaverse MMO Avalon unveiled in new trailer

Game Daily

Players move between fantasy worlds, from medieval to cyberpunk. Furthermore, all assets and worlds are owned by players and authenticated by Avalon through the DAO [Decentralized Autonomous Organization] … The Avalon ecosystem allows fluid importing and exporting of items between user-created worlds as well as external games and platforms.”

Racing 98
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Telegram x Web3 Gaming: Why So Popular and How Can I Get In On This?

Deconstructor of Fun

And Many More… There are so many more seemingly profitable hits — Rocky Rabbit (a PvP battle sim), Fanton Fantasy Football (a soccer/football idle sim), Farm Frens (an idle farming game), MemeFi Club with its clans and raids, the 18+ “dating” and clicker game Pocket Waifu , not to mention thousands of others slowly rising through the charts.

Games 52
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The RPG Report, and the worst things in RPGs

Keith Burgun

FINAL FANTASY XVI – After playing a bunch more Kingdomheartslikes and getting more used to that, I’ve gotta say, this is a very well made Kingdomheartslike. Whereas if you compare that to something like Final Fantasy 13, there is a pretty central thing that’s being headed toward the entire time. A bad narrative setup.

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Schedule for GodotCon 2018 in Pozna?

Mircosoft Game Dev

A presentation/discussion about the approach to the code and assets structure, and how it works for your team depending on the composition and experience of said team. He loves sci-fi and fantasy - both movies, books and games - and works on ΔV - Rings of Saturn with Godot 3.1. Talk: But where are your scenes?

Demo 52
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A day in the life of a video game localizer

Game Global

The wide selection of video game genres means that translators won’t be stuck on high-fantasy language or racing games for the rest of their careers but might also need to learn about cooking, board games, politics, astrophysics (okay, maybe I am exaggerating), and so on.

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The Kristala Dev Blog - Issue #18

Astral Clock Tower Studios

link] 3D Asset Design. When she's not working on the Anagativa model, Shelly's been applying her texturing talents to some of the existing assets both Nick and Cass have previously created. We can't wait to see what else Shelly has up her metaphorical sleeve to make our existing 3D assets even more realistic and lifelike.

Dev 52
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The Kristala Dev Blog - Issue #22

Astral Clock Tower Studios

This is the only place where you'll get a monthly, in-depth look at the development process for our inaugural title, Kristala - an enchantingly delightful 3D dark fantasy action RPG developed lovingly with Unreal Engine 4. 3D Asset Design. If you're just joining us, welcome home! There will be rum!

Dev 52